They wont be 10mil each when you need in effect 30 (300 scripts) to make some items.If they're dumb enough to sell it that cheap, you'd be a fool not to buy it. Like I said, I expect, if anyone actually decides to sell these, it will be for bare minimum 10mil a piece, most likely rising much higher, and that's just for the raw mats themselves, let alone an actual HQ crafted mat like moonbeam thread. The actual gear I'd bet would sit at 50-100mil a piece if anyone actually tried to sell that.
Nobody is going to be paying 300mil for the mats to attempt to make 1 robe HQ lol.
You'd be surprised. The massive megacrafting FC conglomerates will drop that kind of cash likes it's nothing if it allows them to jump ahead of everyone else. They will either be 10mil each or no one will dare sell them in the first place.

I lucked out on a materia transmutation and got a CP 5 materia the first week of Heavensward. As far as anyone knows, it is the only one in existence on my server. I stuck it up on the MB for 9.9mil and it hasn't budged, but there was nothing to use it on until today. If you're right about those mega conglomerates, I might have a sale soon...
Well I have around 2300mil and I think the prices your talking about are insane. lol
I main BLM and I'd not spend anything close to that for temp upgarde.

You can basically expect the RMT sites to sell this stuff for...well...RMT. That's how it looks currently, anyhow.If they're dumb enough to sell it that cheap, you'd be a fool not to buy it. Like I said, I expect, if anyone actually decides to sell these, it will be for bare minimum 10mil a piece, most likely rising much higher, and that's just for the raw mats themselves, let alone an actual HQ crafted mat like moonbeam thread. The actual gear I'd bet would sit at 50-100mil a piece if anyone actually tried to sell that.
Well,
I've made over 200 mil total, had 100mil going into HW and now have half that... So, someone got that Gil.
I bet they aren't upset.
: )
It's a grind no doubt, I just can't see all the angles of it yet.
Only point I know for sure, there is definitely something missing from crafting vs 2.4, as there is essentially zero utility in crafting for the battle classes. Crafters simply crafting things for crafters is a waste of time and is actually a dead end.
Hope they plan to fix that real soon.

But no matter how they change it someone always gets stepped on. If you make a subpar weapon people will make it but no one will use it unless they are catching up. If you make a craftable on par people will find some way to purchase it to bypass high level content. If it is a craftable piece that requires a drop to be on par it belittles raiders achievement in some fashion. A token of some fashion that can only be recieved via someone else timevested in the raid might be the least damaging change that won't anger most people. I wonder how many times the craft dev unit got their legs cut out from under them for balance\community reasons.
Last edited by Sakasa; 07-24-2015 at 12:46 AM.
Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>


But if you're not going to make the items super relevant, don't make crafting and materia obnoxiously tedious and RNG based.But no matter how they change it someone always gets stepped on. If you make a subpar weapon people will make it but no one will use it unless they are catching up. If you make a craftable on par people will find some way to purchase it to bypass high level content. If it is a craftable piece that requires a drop to be on par it belittles raiders achievement in some fashion. A token of some fashion that can only be recieved via someone else timevested in the raid might be the least damaging change that won't anger most people. I wonder how many times the craft dev unit got their legs cut out from under them for balance\community reasons.
The momentum of crafting has changed, thing is people weren't as careful when crafting because the "careful" "precious" materials were far and few in between. Now the concept of crafting has changed where a lot more materials are precious, you have to be extremely careful with your synthesizing and you can't just shrug and go whoops I'll just try again until I get an HQ because the dynamic of crafting has changed where materials are now more precious than ever.
Because of this there will be 2-3 groups of people, those who horde mats for themselves with their scrips, those who seek to profit, and those who do a mix of both, overall the economical aspect of crafting is going to be interesting to see how things are priced how people play the market and which end of the spectrum people decide to profit from.
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