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  1. #1
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by scarebearz View Post
    Also there are hardly any ooids etc for sale, as people don't consider them worth their time to collect...
    Eh, if people did the math it's cheaper scrip wise to mine the mats up and craft the items. I think what needs to be done is have the roundstones provide enhanced quantity of mats rather than quality, then people would be excited to see these pop up.

    Think the system SE had in envisioned was people farm up mats for making a single crafted piece, save the rest of their RGS for gear pieces for their gatherer, and sell any remaining ooids etc. on the marketboard for cash.

    Thing is unless you are buying HQ mats you likely won't come close to using all your crafting scrips unless you buy ooids of the board.
    (0)
    Last edited by Sibyll; 08-01-2015 at 07:42 AM.

  2. #2
    Player
    gzuscry's Avatar
    Join Date
    Dec 2014
    Posts
    90
    Character
    Asuka Kusanagi
    World
    Lich
    Main Class
    Goldsmith Lv 60
    And thats what is wrong with crafting in every bit of way, HQ from previous tier should never EVER been beeter then NQ from next tier, that is illogical in every bit of way and HQ should have given 2-5% boost at most. That is the most logical and simplest way it is supposed to be.
    I don't understand, probably never will, why they can't scrap this shit they made, make a quick appology, give some compensation to crafters and introduce something more refined, something that gives joy to craft, not some sweatshop system. Artisans in real world are artisans because they get extreme joy and pleasure from what they do as they get results by being artisans and not hammering randomly at stuff and randomly getting results. Well, in the end its their game they can do whatever they feel its rights afterall, but I don't wanna hear a single complain from yoshida or any other developer if people start to genuinley hate this game, you have no obligation to listen to any customer as you have stated in your EULA, but we are under no obligation to use your services if that does not satisfy our needs.
    (6)

  3. #3
    Player
    Maxipep's Avatar
    Join Date
    Mar 2014
    Posts
    135
    Character
    India Carter
    World
    Goblin
    Main Class
    Archer Lv 60
    Stop whinging, all this "I'm gonna unsub because it's too hard" rubbish, so unsub, go play Minecraft, If the game had no challenges it wouldn't be worth playing. I don't understand you people who pay for a game then moan it's too hard to play. It's like buying a car then complaining to the manufacturer that it's no good because you haven't learnt to drive.
    (1)

  4. #4
    Player
    Laurell's Avatar
    Join Date
    Jan 2014
    Posts
    86
    Character
    Mog The'cook
    World
    Brynhildr
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by Maxipep View Post
    Stop whinging, all this "I'm gonna unsub because it's too hard" rubbish, so unsub, go play Minecraft, If the game had no challenges it wouldn't be worth playing. I don't understand you people who pay for a game then moan it's too hard to play. It's like buying a car then complaining to the manufacturer that it's no good because you haven't learnt to drive.
    No it's more like being a great driver, with a great car, except you suddenly have no wheels and you have to sit there on your ass for weeks while the tires get changed.
    (8)

  5. #5
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Maxipep View Post
    Stop whinging, all this "I'm gonna unsub because it's too hard" rubbish, so unsub, go play Minecraft, If the game had no challenges it wouldn't be worth playing. I don't understand you people who pay for a game then moan it's too hard to play. It's like buying a car then complaining to the manufacturer that it's no good because you haven't learnt to drive.
    Difficulty is meaningless if there is no reward or goal at the end of it.
    (4)

  6. #6
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Aeyis View Post
    Difficulty is meaningless if there is no reward or goal at the end of it.
    That all depends on what you consider to be a reward or goal. If your idea of a reward or goal is, "Now I can craft gear that's meaningful for endgame raiders," then yeah, you're pretty much out of luck, but that's only one of many possible goals a person might have as a crafter. For some, the very fact that a task is difficult is enough reason to do it; at the end of it, you feel the accomplishment for doing a difficult thing. There doesn't have to be anything tangible as a reward.

    Actually, to be brutally honest, pretty much EVERYTHING in this game is the latter kind. Folks strive to complete difficult content, knowing full well that any rewards they get will be obsolete in months, maybe even weeks. Why do they do it, then? For the joy in accomplishing something difficult. Nothing more. At least, unless they're fooling themselves into thinking that their accomplishment has any meaning beyond that...
    (2)

  7. #7
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Quote Originally Posted by Maxipep View Post
    Stop whinging, all this "I'm gonna unsub because it's too hard" rubbish, so unsub, go play Minecraft, If the game had no challenges it wouldn't be worth playing. I don't understand you people who pay for a game then moan it's too hard to play. It's like buying a car then complaining to the manufacturer that it's no good because you haven't learnt to drive.
    Where is the challange for crafters? What is hard about 2* crafting?

    You've obviously not tried crafting them, as they are easy.

    Weekly lockouts are not "hard" nor are they a "challange".

    A gatherer's insane grind to get ooids etc is not "hard" or a "challange", it's simply an un-rewarding grind.
    (5)

  8. #8
    Player
    XiXiQ's Avatar
    Join Date
    Nov 2013
    Posts
    809
    Character
    Xixi Eclipse
    World
    Ravana
    Main Class
    Red Mage Lv 90
    There are challenges, and there are boring grinds that suck up hours of your time and reward you with nothing. There is no "challenge" here, merely frustration.
    had most crafts to 4* when HW came out, I'm now so uninspired I can barely be bothered doing the 53 quests. We're not hamsters in a wheel.
    (9)

  9. #9
    Player
    Joronas's Avatar
    Join Date
    Jul 2015
    Posts
    91
    Character
    Joronas Ni'vira
    World
    Lamia
    Main Class
    Black Mage Lv 60
    Some people try to defend this system. They justify it (to me) with "it's an mmo, it's supposed to be a time sink" "you just want to get everything immediately" and "this is going to last until 3.3/3.4" or some such thing.

    Personally? I dropped my sub down to 1 month, because I'm not quite ready to walk away outright ... but am very close. My trust and faith in SE is at an all-time low, because the only thing I've seen is a single note that implied the only change they are looking at is making red scrips easier to acquire. Honestly, that's the bottom of the list of things that bugs me about crafting and gathering. My considered (and calmed down) opinion is that if SE doesn't fix this mess, I'm probably going to be gone by September. And little "tweaks" such as doubling or tripling the red scrips per turn-in only serve to indicate that SE noticed people are unhappy .. but do not say anything indicating understanding why
    (12)

  10. #10
    Player
    Lito00's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Lito Lightcaster
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Joronas View Post
    Some people try to defend this system. They justify it (to me) with "it's an mmo, it's supposed to be a time sink" "you just want to get everything immediately" and "this is going to last until 3.3/3.4" or some such thing.

    Personally? I dropped my sub down to 1 month, because I'm not quite ready to walk away outright ... but am very close. My trust and faith in SE is at an all-time low, because the only thing I've seen is a single note that implied the only change they are looking at is making red scrips easier to acquire. Honestly, that's the bottom of the list of things that bugs me about crafting and gathering. My considered (and calmed down) opinion is that if SE doesn't fix this mess, I'm probably going to be gone by September. And little "tweaks" such as doubling or tripling the red scrips per turn-in only serve to indicate that SE noticed people are unhappy .. but do not say anything indicating understanding why
    Wow! I couldn't have said it better myself. The only difference is that my sub ran out 3 days ago, and I'm just coming and checking the forums in a small hope that the tweaks they are talking about are more than just giving out scrips easier. Because, as you indicated, that isn't the core of the problem.
    (5)

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