Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 51
  1. #21
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Craiger View Post
    Yes, but as players get better gear, fights like that become a joke... while fights with more mechanics that kill you either way, still retains a lot of it's challenge.
    I doubt an estimated 6500 DPS to clear a fight is going to become 'a joke' at any time soon.

    Also, it's Faust. The "You must be this tall to enter" check before the fight - not the actual fights. Its purpose is literally just to confirm a minimum level of competency across the raid that will be demanded from the group in the remainder of content, as content difficulty comes in two parts - the personal execution level on the class, and the individual demands unique to the fight (mechanics).
    (4)

  2. #22
    Player
    Mission's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Mission Lifebinder
    World
    Balmung
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Warlyx View Post
    thats a lie , and u know it , if some1 wants to improve , they read guides if they dont know better, practice and improve , u dont need a PARSER to know u are doing your rotation wrong.
    Would those guides be there without someone parsing though?
    (8)

  3. #23
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Warlyx View Post
    thats a lie , and u know it , if some1 wants to improve , they read guides if they dont know better, practice and improve , u dont need a PARSER to know u are doing your rotation wrong.
    It's hard to improve when you see absolutely no feedback. All you can do is blindly practice a rotation. You cannot try to omit things and see how it turns out. You cannot experiment with the rotation to answer your own doubts. It's like trying to practice basket shooting in the dark with only a TV showing you the right posture, but you can't see the basket, you can't tell if it went in or not.

    Yes you can learn a rotation and practice until you can do it half-asleep. But when mechanics comes into play and you don't really understand it because you never experimented with the rotation, you will break your own dps.

    Just like in real life, people learn things in different ways, in a MMORPG, some people need that feedback. Don't be so quick to judge others. That attitude is only going to turn people defensive and you end up not helping at all.
    (12)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  4. #24
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Warlyx View Post
    thats a lie , and u know it , if some1 wants to improve , they read guides if they dont know better, practice and improve , u dont need a PARSER to know u are doing your rotation wrong.
    A lot of fight don't allow the player to do their usual rotation. Would it be because of burst phases or invul times, whatever.
    In those fights, which are a majority in Heavensward, the rotation of each job has to be adapted into a priority list to fit the more potency into each phases before the next mechanic hit.

    No guide will teach you how to adapt your rotation in each fight. They just give you a general "theoretically perfect" rotation, a pat in the back and a "good luck adapting that!".
    This is where and when a parser's help is useful. To see if our adapted rotation fit into correctly that battle.
    (3)

  5. #25
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Warlyx View Post
    thats a lie , and u know it , if some1 wants to improve , they read guides if they dont know better, practice and improve , u dont need a PARSER to know u are doing your rotation wrong.
    Yes because a guide of how to do a rotation is a great way to know with 100% certainty how much damage you are doing. Oh wait, no it isn't. We know the required group dps for fights with enrage timers which means we know how much each role needs to put out to meet the requirement. Telling someone they need to hit 1-2-3 is a lot less informative than telling them they need to be doing 100 dps.

    My point is that maybe they don't need to improve because they are pulling their weight or maybe they need better gear. They don't know either way unless they have numbers telling them. Having parsers on training dummies will only help the community without of the griefing.
    (1)

  6. #26
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Mission View Post
    Would those guides be there without someone parsing though?
    Yes, because you can simply count potency.

    I agree with Warlyx... if you read/watch a guide on how to play your job, and then manage to follow that guide, why would you need a parser to do good DPS? If you follow the guide, you know you're doing good DPS.

    EDIT: to expand on that, you ofc can't just know your rotation and then get high DPS on all fights, but seeing a DPS number shouldn't affect how you develop as a DPS. If I need to do 100 DPS for a fight, it's not like I just pull something out of my hat and do more DPS, I know what rotation/priority to use, and simply try to constantly follow that while doing mechanics.

    My parser have helped me get even higher DPS, but that's simply a competitive thing, and you don't need it to get good DPS. To get very good DPS like you see some hardcore groups get, you probably need someone in the group to have parser to really get the most out of your job, so I do think there needs to be an in-game parser for the console players.

    So it can be an excuse for hardcore groups without a single PC player, but otherwise it's not an excuse.
    (0)
    Last edited by Craiger; 07-22-2015 at 01:37 AM.

  7. #27
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Craiger View Post
    but otherwise it's not an excuse.
    Let me explain myself more fully.

    I'm in a social FC. In a social FC we don't brush off people saying, "stop lying, you're just lazy". We don't apply our own standards on other people. We try to be accommodating. So when that player says, "I've read the guides and did exactly what they said, but I can't see my own dps and you're saying I do half of what I should be doing. This is frustrating!" We do not slap them in the face and say, "no, it's because you're not doing what the guide says."

    They truly believe they are executing the rotation properly. Short of playing the game in front of them, a parser is the best thing that will convince them.

    It's not about finding excuses. It's about finding ways to accommodate players less skilled and helping them improve, instead of shutting the door on them and accuse them of lying.
    (10)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  8. #28
    Player
    Jaibamon's Avatar
    Join Date
    Mar 2014
    Location
    Limsa
    Posts
    123
    Character
    Jaiba Mon
    World
    Midgardsormr
    Main Class
    Reaper Lv 86
    Quote Originally Posted by Craiger View Post
    Yes, because you can simply count potency.

    I agree with Warlyx... if you read/watch a guide on how to play your job, and then manage to follow that guide, why would you need a parser to do good DPS? If you follow the guide, you know you're doing good DPS.[..]
    The more info you have, the better you can see how good you are. If people had more information about their performance they could try to be better sooner.

    And you can follow a guide and still underperform; there are some things players should adapt and learn in every fight, and guides don't cover that. Something so simple has holding your CDs because a phase change, or tight AoE phases can affect your DPS, and having a tool to measure your performance is more useful than a guide made for general purposes.
    (2)

  9. #29
    Player
    Windklinge's Avatar
    Join Date
    Nov 2014
    Posts
    300
    Character
    Windklinge Wirbelwind
    World
    Shiva
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Garlyle View Post
    I doubt an estimated 6500 DPS to clear a fight is going to become 'a joke' at any time soon.

    Also, it's Faust. The "You must be this tall to enter" check before the fight - not the actual fights. Its purpose is literally just to confirm a minimum level of competency across the raid that will be demanded from the group in the remainder of content, as content difficulty comes in two parts - the personal execution level on the class, and the individual demands unique to the fight (mechanics).
    oh in 2 weeks when everyone and thier mom has free i200 weapon (buying anything else with your weekly esos before that is stupid as weapon makes the biggest impact out of all the eso items and only other option is blocked by A4 till 3.1) this dps check will be ALOT easier than now for sure. tough probaly not JOKE level. but still alot easier than now.
    (0)

  10. #30
    Player
    Elisewin's Avatar
    Join Date
    Dec 2013
    Posts
    54
    Character
    Elisewin Kobayashi
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    For ppl who have already killed Faust: the real boss is just the same boring fight who requires more DPS/HP or there are some new interesting mechanics to handle?
    I'll be a lot disappointed if is just a matter of DPS and VIT =\
    (0)

Page 3 of 6 FirstFirst 1 2 3 4 5 ... LastLast