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  1. #41
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 90
    Quote Originally Posted by FoxyAreku View Post
    Honestly, I want more job specific gear.

    Tired of all my healers wearing the same stuff, meanwhile all the DoW DPS get unique sets.
    Yeah, same with me. Those shared gear makes me can't glamour PvP outfit. But I'm glad they make it separated
    (0)

  2. #42
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Quote Originally Posted by ErzaScarlet77 View Post
    well switch it around whatever . either way youll have 4 or 5 characters that will probly be onyl within 20 ilvl of each other and those should be good for any content in the game except savage or something
    While i agree with you, Savage is all that matters right now for me, my static and im sure alot of people.

    So yeah...




    Tbf i dont mind grinding stuff, i actually enjoy it, i just would have loved what Op suggested so i could grind even more!
    (0)

  3. #43
    Player
    Mindylou's Avatar
    Join Date
    Feb 2014
    Posts
    263
    Character
    Hot Lips
    World
    Hyperion
    Main Class
    Conjurer Lv 69
    A cap/job would be perfect

    make it happen se please!
    (0)

  4. #44
    Player
    Picori's Avatar
    Join Date
    Feb 2015
    Posts
    83
    Character
    Picori Shadow
    World
    Behemoth
    Main Class
    Goldsmith Lv 50
    We had this back in myth days. Just think people are not used to it.
    Think it how it should be. With both same sets you had issues back in day when SMN got stuck with spell speed as everything was for blm.
    (0)

  5. #45
    Player

    Join Date
    Jan 2014
    Posts
    180
    I'm raiding as War waiting for our War to end levelling (he was late a month for study) to come back to Paladin... Now i'm stuck to ot buyng any body piecies until i know when he come back (hava quit all te i190 left side body excluded)... Kinda sick (also, working on A1 Savage..)
    (0)

  6. #46
    Player
    Riastrad's Avatar
    Join Date
    Oct 2011
    Posts
    321
    Character
    Mercutio Montealvo
    World
    Sargatanas
    Main Class
    Marauder Lv 100
    I would like if our alt characters could send mail to each other... The RMT excuse is lame because they just make FC's and trade stuff anyways...
    (0)
    Just my opinion. Won't lose sleep if you don't like it.

  7. #47
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I agree caps should be per job and some kind of system so you can only get gear on your current job put in place. In 1.0 the philosophy was that all characters would be able to progress vertically at an equal pace (due to exp lock outs so once you gained too much exp you'd stop gaining it). So casual players and hardcore players would all level up at the same pace. But hardcore players would be able to progress horizontally (as in being able to level up more jobs). This kind of system could work at endgame now and would allow people to make progress on more than one job without letting them get really far ahead on just one job.

    https://m.youtube.com/watch?v=abE09-tqhoM
    (0)
    Last edited by Cabalabob; 07-22-2015 at 07:22 PM.
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  8. #48
    Player
    SakuraMidori's Avatar
    Join Date
    May 2015
    Posts
    557
    Character
    Sakura Kinakina
    World
    Balmung
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Arkista View Post
    But if there aren't caps, people would gear out in a day and stop subbing.........

    For real though Yoshida needs to change.
    Idk if you are being for real? but if you are i agree the way it is keeps ppl playing and keeps us doing something everyone knows there are bum rushers out there and if there was no cap they be done by weeks end. And posting on here saying i need more to do waaa waa waa
    (0)

  9. #49
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    But if there aren't caps, people would gear out in a day and stop subbing...
    Am I the only one who sees the inherent problem in this line of thinking?

    If your game's only real purpose is gear acquisition or people stop playing, then perhaps your design philosophy is garbage.

    One would think you would seek to design a game that is simply fun to play for people and that people legitmately enjoy being in... not needing to rely on caps and lockouts to keep your players around. That's like being married and locking your wife inside the house when you leave for work so she doesn't leave you.

    And if you're a player who only plays the get the next best and then stop.. in my OPINION, you're playing for the wrong reasons.


    Note: my usage of you is general, not directed.
    (2)

  10. #50
    Player
    RinKaen's Avatar
    Join Date
    Jan 2014
    Posts
    90
    Character
    Blueballd Ninja
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    At first cap was 300 a week, then it was upped to 450. At the very end of 2.xx it was upped to 900, and that was only because people were complaining. Why are you complaining about a system that has been set up since the start of ARR?
    (0)

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