That wasn't my point in any way. Not to mention that's not even possible since the upgrades required to = the raid gear drop in the raid...
Don't you think the whole concept of a weekly lockout on anything goes against your main point then?
I'm not going to get into the rest of "the only point of the game is raiding" thing though.
Player
Not really, depends on what topic and person on hand I deal with B)
I'm just being straightforward with my opinion. I don't believe in things being equal.
I mean there is a lot of things people go for in this game. People going for all the legendary fishes and obtaining the respective titles, people rushing for the Fennir mount because that would make them feel special because it is rare. I mean that's just human isn't it? We like to have new things, something special. And that you need to earn for, if not everyone would be just having the same thing.
So I don't see why competent raiders should not deserve anything special. They certainly do.
Okay I will admit to not reading every post, because, well, I didn't feel like it, lol. But, I figured I'd voice my opinion, since I feel SE is a little misguided in there attempt to find a happy medium. First off the loot system is still very flawed. How many times have you been in a dungeon and an item you "need" just never drops, the RNG in this game is horrible. SE is trying to mitigate RNG, but not that well. They need to go back to the 2.4 system, where you get an item to trade in for the item you need.this way I can get the gear for my job and not see another every time. They did mitigate RNG a little with then new token systems in the new Ex Primals and the Alex Raids, which is good, but could be better, maybe.
Okay now the issue I have with new gear. I have no issues with having Esoteric gear and Alex gear; the issue I have is how they "force" them to be connected. The items needed to upgarde the Esoteric gear are locked inside Alex Savage which isn't right. Basically, I can work towards getting esoteric gear but in order to upgrade it I'd need to do Alex Savage. Now I know they had a similar system when Second Coil and the Crystal tower came out, but people complained because these items were locked in content some people couldn't do. The sands and oil were accessible to everyone only after Syrcus Tower was released, and carbontwine/coat only after they were added to that weekly quest. And the only reason they became more accessible is because you could Duty Finder Syrcus Tower and the weekly quest. Having certain content locked for whatever reason is fine: new Ex Primals, Alex Savage; but it sorta punishes those who want to do the content but can't for whatever reason: time, friends, not enough members, etc.
The point I'm trying to make is, don't punish the casual players. Should we have access to gear comparible to the raid gear that Hardcore players can get, yes. Should it take us longer to get these items, maybe. But don't link the two. It's like you are forcing casuals to do the hardcore content. SE has already been adjusting the Crafter/Gatherer gear issues, and they should do the same for the regular content too.
I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.
I don't understand the OP's complaint. Everything mentioned here is only a good thing.
Reasons for tome stone caps.
1. It slows down progression in the raid. Most parties wont start to push progression until they have obtained gear upgrades through Esoterics.
2. It mimics RNG but with a visible sense of progression through the acquisition of tomes.
3. It balances out progression between all players, those who can only cap and those who could farm massive amounts of tomes
4. It reduces burn out by making it you can't just farm the same thing every waking moment over a short period of time. Once capped for the week you can focus on other aspects.
Yea, I have to say SE is making me want to bang my head on the desk. In less than a week you made Alexander: Normal gear obsolete, that has to be a MMO recorded. Now I can either run A:N over over trying to get my items with need/greed system for 190 gear or I can do my daily 2.XX stuff for tome credits and buy i200 gear. Let's see, RNG vs Tomes. i190 vs i200. What you think people are actually going to go for? You just repeated the same mistake that you did with releasing Crystal Tower after Coil. The whole purpose of doing dailies is to get gear for raiding, not to get gear that is better than raiding.
P.S. I don't mind the 450, dealt with it for 2 years now. I annoyed that purchased gear is better than "raid" gear. It makes raiding anything other than Alex:S worthless.
Last edited by Dyvid; 07-22-2015 at 03:41 PM.
Alexander gear is not obsolete your not going to be able to get full tome gear for a long while so the gear will still be relevant for a while still especially if you have more then 1 job and Alexander normal is so easy anyways so it shouldn't be better.
lol @ people who think alex normal gear is obsolete.
you actually need gear from there to make alex savage progression easier, unless you want to wait several weeks for full esoterics set.
also lol @ people who don't understand the concept of doing the hardest content to get the best rewards. people who raid put in a considerable amount of time and effort into clearing the content. why shouldn't they be rewarded with the best gear? it's been like this ever since 2.0 and it should never, ever change.
Last edited by Destomius; 07-22-2015 at 04:14 PM.
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