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  1. #31
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    The red scrips buyable set/tools from NPC is i180 with no materia slots, but you can craft the same sets (they are locked behind master books) and tools that are i170 with materia slots. Most of the mats required to make these are tradeable/can be sold on MB so technically you could collect all the sets without touching the red scrips if you had the gil to buy the mats off the MB and geared enough to craft so there are two avenues to get this gear. You would have to meld the crafted set but it has no time gate except having the materials and appropriate stats.

    These crafted sets and tools are also tradeable unlike the red scrip gear.

    The prices of these mats are another story.

    Having to meld that many sets is kinda gross but what can you do.
    (1)
    Last edited by Vaer; 07-22-2015 at 10:26 AM.

  2. #32
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    I prefer they put it separately. Heck when the old Artisan outfit come with "share-for-all-DoH", I have problem with the glamour lol.
    (0)

  3. #33
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Orspeth View Post
    I like this news, it feeds my uniform fetish. I'm no uber crafter, but I love the looks - is there a place to see photos of the new "uniforms"?
    They are on the market board if you search for them.
    (3)

  4. #34
    Player
    RaquelleAvarosa's Avatar
    Join Date
    Oct 2013
    Location
    Aymeric's Bed
    Posts
    411
    Character
    Raquelle Rosalia
    World
    Tonberry
    Main Class
    Scholar Lv 90
    I'm dreading all the separate sets. Yes it gives more glamour options but grand total of 24 sets means that I can't carry my fashion gear set around. Urgh!
    (2)

  5. #35
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    Personally I'm happy the gear looks different. A cook should look like a cook and so on. We really need a separate armory for crafters apart from war/magic. Now the cost is another issue and the melding and so on so it certainly does have it's drawbacks.
    Couldn't agree more. I want more weaver specific pimp suits.
    (1)

  6. #36
    Player
    Phenidate's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    344
    Character
    Autumn Lovelace
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Don't forget while there's 25 slots for each gear type, if you have 25 pieces you absolutely can not use gear sets anymore. The game literally requires you keep at least one slot open in each gear page or it will refuse to equip gear sets.

    So, we have 24 slots to work with realistically.
    (2)

  7. #37
    Player
    WHS's Avatar
    Join Date
    Dec 2011
    Posts
    610
    Character
    Lord Rulkar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by lvlagmarink View Post
    Just Why???
    As if the armouire hasnt cramped up already with DoW/DoM, and developers think that giving additional seven seperate left side gears are good enough..

    I just want to cry~~~~
    I would tend to agree that the space is cramped as it is. I also feel as someone who despised the 8 diff sets with 8 diff sets of melds crafting set. I cannot see the good reason to force us into melding 8 diff sets all over again. I don't need a gil sink I'm not rich. I just need to be able to make things for my fc and family and enjoy playing the game not living on it. I have to say a all around crafting set for all crafting jobs w/o the need to meld would be more efficient. Battle classes don't have this bs to deal with and I play a battle class lol.
    (0)

  8. #38
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Phenidate View Post
    The game literally requires you keep at least one slot open in each gear page or it will refuse to equip gear sets.
    No, you can. The only times you run into issues is if you're using the same rings, but in the opposite slots. Say you have Ring A on right hand and Ring B on left hand as WHM, but Ring A on left hand and Ring B on right hand as SCH... That's when you get told "not enough armoury slots" when switching between WHM and SCH...

    But switching into a new gear piece, on the other hand, you need to first move the new piece from inventory by switching out some other gear in your armoury, THEN equip the new piece and switch the old piece with the item you moved into the inventory. (This is when your armoury tab for that body piece is full, of course.) It used to be that you could just drag the equipped armour directly into your inventory, but now after one of their patches (not sure if it was 3.0 or a later one), this fails 90% of the time. (Same with moving things between your inventory/armoury and Retainer inventory... So. Many. "Couldn't read inventory data" error messages x_x)

    And if you've neglected to update some gear sets when switching out old armour bits with new ones in your armoury? (Say, if you upgrade your DEX accessories while on your Bard, then try to switch to your Ninja gearset.) Especially if it's been a while and you've forgotten which pieces you've switched out? Gotta clear some space from all full armoury tabs so you can change to the gear set and get told that some armour pieces are missing...

    So much hassle ^^;
    (0)
    Last edited by Noxifer; 07-23-2015 at 07:52 AM.

  9. #39
    Player
    Vasala's Avatar
    Join Date
    Aug 2014
    Posts
    292
    Character
    Brizzyne Windsong
    World
    Exodus
    Main Class
    Bard Lv 80
    I really don't want to have a meldable set for every crafter / gatherer again. I much prefer one set of gear for all crafters as both the inventory requirements and the cost of full melding becomes highly irritating when each is separate.
    (1)

  10. #40
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Is it possible to reach 2 stars with the lvl 60 crafted gear HQ with materias and maybe some ilvl 170/180 tools ? That would solve a lot of issues.
    (1)

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