Running both WAR and DRK in Savage is going to be inefficient, because Esoterics gear is locked to jobs (like Myth gear was). WAR armor cannot be worn by DRK, and vice versa.I've honestly be going as WAR just because I don't have to worry about TP at all. Except for Floor 2 because AoE threat is more sustainable on DRK, and if I'm MTing Floor 4 I'll go DRK, but by time both legs are dead I'm at the bottom of the barrel and typically have our Bard play Paeon during the small downtime transitioning into the last phase.


Drk is fine in my opinion. Could use some TP love but other than that it seems good. I do like how the whole crying about no one wanting a drk in serious raid groups was just instantly shut down by showing a drk MT on a savage clear on worlds second. lol.
Job has been out for a total of 28 days. Take some time to learn to play it and get better. Too many people confuse not liking or being good at something with it being fundamentally broken. That's just arrogant. Could Drk use a couple tweaks here and there? Sure. But it isn't going to make or break them either way. The class has just been proven to be viable in one of the hardest duties in the game mained by some of the best players in the game. It's time to move on. I can't help but think that if all the people complaining about their drk job were actually playing it instead of crying on forums there would be a lot less crappy drks running around.

Most of the 'Ultra' endgame groups are running with DRK main tank. If you feel DRK is underpowered, it's a matter of your personal skill and ability, not the job.
That's strange. All the statics on my two servers (Excal & Cactuar) have been demanding WAR/PLD only for the past two weeks.
A couple of top raiders experimenting with + finding temporary success in circumstances where the encounter is basically built to make the job have an advantage isn't really indicative of anything.
How are their 'high skill DRK maintanks' dealing with situations like A2S and A3S? Does every hardcore fight now deal heavy tank magic damage so DRKs can be comparable to PLDs? What will happen when the meta moves away from magic damage fights? What will happen when someone decides that they want HG cheese to skip gear requirements again?
Is a tank meta where the MT is a revolving door and the OT is only ever one job actually a healthy and balanced tank meta to people just because "well, every job gets a turn at the table!"?
People did week one clears of content with 2.0 Warrior, too. It didn't mean they kept those Warriors or that Warrior was a good, balanced job.
Last edited by Krr; 07-23-2015 at 12:17 PM.
video games are bad
What suprised me a lot is that they didn't give a fuck about the darkside aura which its pissing almost everyone off.
They might have judged its too early to say if DRK is in a bad spot or not. AST was obviously lacking compared to other healers. You could do everything with it but it was harder than with a scholar or a whm. DRK on the other can run everything just fine (dont know about alexander savage) and has no problem taking huge loads in the face which is its primary role. The main problem is its utility compared to other two tanks. Reprisal sucks, and you have nothing beneficial as an OT. You still do more damage than other two tanks as MT but it absolutely needs to have some utility as an OT. Those are the things in my opinion that are hard to judge on easy content.
What SE wanted to ensure was to put all the classes in a good spot so they don't get denied for raids. DRK is clearly not weak and has a proper place as a MT. It for sure needs some adjustements and we shall probably see them in the next patch i'm sure of it.

It seems that, according to evidence from the top raiders currently, DRK is the preferred tank for magic fights. A1 Savage had the 25k magic nuke and I'm imagining A4 is also going to be done with DRK. A2 was done with PLD most likely because its a bunch of adds with physical damage so Blocking and Physical mitigation is king there. No idea on A3 Savage.
My guess is that "highest DPS while MT" along with magic mitigation puts it over the top on these DPS -check heavy, magic fights.


I've been raiding with a DRK/WAR or PLD/WAR mix since they can interchange. We haven't figured it out, but there's probably some sort of silly mechanic for that magical tank buster. It really, to me, makes no sense for anything like that to hit so hard without expending X Number of CDs. That aside, while DRK has an advantag with Dark Mind, I'd still see some use from PLD with Veil because the jumps afterwards hit like a freaking truck. Warrior is just naturally there because of their utility. DRK gives, again, nothing save Dark Mind.
But that's my two cents.
Drks fine, I'd like more TP while dpsing but god damn. It is not dead weight.
Many good DRKs don't have problems with the job and are managing to pull off some serious tankiness with it, and are being used as MTs in Savage mode. The only major problem we had they fixed, which was the Darkside MP glitch. We're fine now outside of a few QoL changes...just learn how to play DRK better.
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