Most of the 'Ultra' endgame groups are running with DRK main tank. If you feel DRK is underpowered, it's a matter of your personal skill and ability, not the job.
Most of the 'Ultra' endgame groups are running with DRK main tank. If you feel DRK is underpowered, it's a matter of your personal skill and ability, not the job.
That's strange. All the statics on my two servers (Excal & Cactuar) have been demanding WAR/PLD only for the past two weeks.
A couple of top raiders experimenting with + finding temporary success in circumstances where the encounter is basically built to make the job have an advantage isn't really indicative of anything.
How are their 'high skill DRK maintanks' dealing with situations like A2S and A3S? Does every hardcore fight now deal heavy tank magic damage so DRKs can be comparable to PLDs? What will happen when the meta moves away from magic damage fights? What will happen when someone decides that they want HG cheese to skip gear requirements again?
Is a tank meta where the MT is a revolving door and the OT is only ever one job actually a healthy and balanced tank meta to people just because "well, every job gets a turn at the table!"?
People did week one clears of content with 2.0 Warrior, too. It didn't mean they kept those Warriors or that Warrior was a good, balanced job.
Last edited by Krr; 07-23-2015 at 12:17 PM.
video games are bad
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