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  1. #1
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    It is being used in A1S clears now some of the high skill raiders like it.. idk. Astros have yet to be seen.
    (0)

  2. #2
    Player
    MoarLegion's Avatar
    Join Date
    Apr 2012
    Location
    Bastok
    Posts
    117
    Character
    Alindalia Finrandi
    World
    Excalibur
    Main Class
    Archer Lv 60
    If DRK needs anything, it'd be a utility buff. As it is right now, Delirium is about a step and a half above useless, and reprisal is kinda weird.

    Random idea for reprisal: Keep it where it can proc off a parry, but make it so we can chain it off something like Plunge or DA-S&C, which keeps it in its primary purpose, but also lets us have an on-demand OT cooldown.
    (0)
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  3. #3
    Player
    Souleater13's Avatar
    Join Date
    Jul 2015
    Posts
    68
    Character
    Revan Darkblade
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by MoarLegion View Post
    If DRK needs anything, it'd be a utility buff. As it is right now, Delirium is about a step and a half above useless, and reprisal is kinda weird.

    Random idea for reprisal: Keep it where it can proc off a parry, but make it so we can chain it off something like Plunge or DA-S&C, which keeps it in its primary purpose, but also lets us have an on-demand OT cooldown.
    Adding my thoughts towards the mentioned abilities.

    Change Carve and Spit to having a standard 450 potency but increase recast time. Remove mp restore and add in dark arts effect that Reprisal becomes activated regardless of a parry.

    Add to Delirium a dark arts effect that gives a MP regen restoring enough mp over time for 2 dark arts. (adjust mp regen for balance as needed)
    (0)

  4. #4
    Player
    Daerthalus's Avatar
    Join Date
    Jul 2015
    Posts
    17
    Character
    Illyandra Ellesedil
    World
    Lamia
    Main Class
    Dark Knight Lv 60
    As many have said, all DRK need is a few changes:

    1 - Change crossclass to Lancer. (Fixed TP issue)
    2 - Change Reprisal to 20s CD / 30s Duration, Does not Require Parrying.
    3 - Change Delirium to same as Monk Buff
    4 - Dark Dance Dark Arts effect to increase Parry by even more.
    5 - Blood Price to trigger on damage taken.
    6 - Make Grit let DRKs Parry Magic attacks. (I know I`m dreaming)
    (0)

  5. #5
    Player
    Kleys's Avatar
    Join Date
    Mar 2011
    Posts
    69
    Character
    Sen En'jian
    World
    Moogle
    Main Class
    Dark Knight Lv 70
    fyi DRK deal more damage than WAR assuming there is a NIN or a WAR to apply the slashing debuff.

    And DRK doesn't need any changes. l2p
    (1)

  6. #6
    Player
    Kaonis's Avatar
    Join Date
    Apr 2012
    Posts
    297
    Character
    Vayne Kaonis
    World
    Adamantoise
    Main Class
    Armorer Lv 70
    Quote Originally Posted by Kleys View Post
    fyi DRK deal more damage than WAR assuming there is a NIN or a WAR to apply the slashing debuff.

    And DRK doesn't need any changes. l2p
    [citation needed]
    (0)

  7. #7
    Player
    dragoelete's Avatar
    Join Date
    Apr 2015
    Posts
    299
    Character
    Drago Xhula
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kleys View Post
    fyi DRK deal more damage than WAR assuming there is a NIN or a WAR to apply the slashing debuff.

    And DRK doesn't need any changes. l2p
    ... ya they might do more than a war for ... the first 2-3 minute burst ... after that there sitting there trying to get back TP while the war is merrily slashing away at the enemy...
    (0)

  8. #8
    Player
    Kleys's Avatar
    Join Date
    Mar 2011
    Posts
    69
    Character
    Sen En'jian
    World
    Moogle
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by dragoelete View Post
    ... ya they might do more than a war for ... the first 2-3 minute burst ... after that there sitting there trying to get back TP while the war is merrily slashing away at the enemy...
    Once again: l2p. A DRK doesn't "sit there trying to get back TP".

    Also, ever heard about NIN's Goad, AST's The Spire ?
    Not to mention BRD whenever a boss is jumping.
    (1)

  9. #9
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Daerthalus View Post
    As many have said, all DRK need is a few changes:
    1 - Change crossclass to Lancer. (Fixed TP issue)
    If you do that, you lose Foresight. With the current armor values, this cooldown has actually become pretty good, something like 16% or so (as I understand it, it seems around that from just regular in game usage). It's a consistent and useful against physical attacks. Foresight is a much stronger cooldown than the weaker, RNG based Keen Flurry. DRK is already behind the other two classes against physical attacks, this would widen the gap. As a tank, greater vulnerability against physical attacks a bigger problem for DRK than TP is (even though TP is a problem), so it's a bad trade IMO.
    (0)

  10. #10
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Mp is not an issue at any time. Did an A4 run that took longer then normal TP'd out, I threw out 3 Unmends and was good for the rest of the fight.
    Should've just asked the Brd doing 250 DPS to do Paeon because its not like they were doing anything else but W/e didn't really need it.
    (0)

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