crit and cards buffs are the topic currently... where does the "you want them to be the same" come from now?i give up.... my brain is melting down due to ..... players got that AST should be like WHM or SCH or do the same or try and make the job too strong......... all i want is a healer that is NOT like the other 2 current healers or to be COMPARED to the other 2 healers..... i do not want multiple healing cooldowns ... all i want is a healer which does Raw healing and buff players to me this what it feels like
WHM = Healer that carry the group with raw healing power (Priest)
SCH = Healer that protect the group as much as possible and reduce damage in take (Paladin with pet)
AST = Healer that Tops up the injured and Buff the Brawn (Enchantress)
because im tired... im annoyed with ALL these people going on and on and on about astrologian...... i bet u that Majority of them aint even max level or actually done some raiding as an AST........... at this point i do not care any more .... i have litterally given up on explaining about AST we had a minor weakness.. and gear issue and that is it.......... SO I WISH this thread to be locked and many other because this is all getting out of hand now



It's not worth getting worked up over. Most of this thread is about picking apart weaknesses and providing feedback in the hope of seeing further tweaks.because im tired... im annoyed with ALL these people going on and on and on about astrologian...... i bet u that Majority of them aint even max level or actually done some raiding as an AST........... at this point i do not care any more .... i have litterally given up on explaining about AST we had a minor weakness.. and gear issue and that is it.......... SO I WISH this thread to be locked and many other because this is all getting out of hand now
If you read carefully, you'll note that most posters don't try to make AST out to be some sort of truly unplayable Job; however, many of us feel that the current state of AST deserves this kind of feedback because we don't want to invest our playtime in a Job that's inherently disadvantaged compared to similar Jobs. Passable isn't good enough. It either needs to be a more powerful/flexible healer or needs a very compelling buff system to compensate for its comparative lack of healing cooldowns.
Sure, it would have been nice for AST to have a truly unique healing style, but that wasn't in the cards this time around, so we work with what we've been given.
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