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  1. #1
    Player
    Rajeme's Avatar
    Join Date
    Jun 2015
    Posts
    114
    Character
    Rajeme Tkala
    World
    Coeurl
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by mp-please View Post
    And the best of all buffs, Ewer refresh rate. That 30 potency is so bad my passive mp regen doesn't beat it by 8 mp, i can't wait for astrologians to tell their tanks and dps "sorry had to sacrifice a bole/balance because i needed mp"
    "Sacrificing Bole/balance" is overreacting lol. All of the cards are situational. Not like you always have to use Bole/Balance every single time anyways. Personally, I put Ewer in Spread and keep using Draw+RR like normal till my MP dropped, then depend on the next RR be it double duration or more potency, can just toss ewer in. 30 potency is weak, yeah, but toss in double duration and it's much better lol.
    (0)

  2. #2
    Player
    YuiSasaki's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    187
    Character
    Yui Sasaki
    World
    Shiva
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by mp-please View Post
    *snip*
    And the best of all buffs, Ewer refresh rate. That 30 potency is so bad my passive mp regen doesn't beat it by 8 mp, i can't wait for astrologians to tell their tanks and dps "sorry had to sacrifice a bole/balance because i needed mp"
    Yeah, cuz Ewer and passive mp regen don't stack I forgot....

    Considering lightspeed, yes it might not be necessary to spam heal within 10seconds, yet it's an improvement, considering the way it worked before.

    And yet you need to invest mana AND a cd to apply regen to everyone in order the reach the same result.
    (0)

  3. #3
    Player
    Zari's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    401
    Character
    Zari Lutus
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Do people really think these buffs dont help AST much? These seem like they could really help some of the bigger problems people were having.
    Lightspeed can now be used as emergency heal
    Ewer now actually helps with mp management
    Some of the card issues were fixed

    Yes AST might still need some buffs but they are probably waiting until after they see how it performs in Gordias before making further changes, just like they are for every other class
    (0)

  4. #4
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    Very happy to see the adjustments to Lightspeed and refresh added to Spire/Ewer. Overall, pretty happy, but still wondering why Nocturnal Stance exists.

    Lightspeed could very well be the most potent and flexible emergency cooldown available. Excited to play with it more now.
    (0)

  5. #5
    Player
    amihavingfunyet's Avatar
    Join Date
    Jun 2015
    Posts
    140
    Character
    Rhiki Sylva
    World
    Omega
    Main Class
    White Mage Lv 90
    Lightspeed doesn't increase your output in any way. All it does is make all your heals frontloaded.
    While it's definitly better than it was before it's nowhere near as good as WHM/SCH options.
    Spire is okay, half a goad.
    Ewer is meh, it's only going to get worse as we get more MP.
    (0)

  6. #6
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    I think people are either under the impression that Lightspeed is doing something that it actually doesn't, or they don't seem to understand that reducing cast time without also reducing recast time doesn't actually affect how much you can heal.
    (0)

  7. #7
    Player
    Vihalo's Avatar
    Join Date
    Jul 2015
    Posts
    16
    Character
    Avens Cook
    World
    Lich
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Crater View Post
    I think people are either under the impression that Lightspeed is doing something that it actually doesn't, or they don't seem to understand that reducing cast time without also reducing recast time doesn't actually affect how much you can heal.
    This is still the problem unfortunately. That's why Lightspeed is not a emergency heal.
    (0)

  8. #8
    Player
    Parawill's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    366
    Character
    Spark Joy
    World
    Faerie
    Main Class
    Astrologian Lv 80
    In my opinion, I believe they want to test out the healing side of AST in Savage. Albeit the obvious annoyance with Collective Unconscious still requiring you to channel the spell, it has become more worth it to use in Diurnal. I think we need to broaden our perspective with it and give it a second chance, though I am still a bit iffy about it (teehee :P).

    On a side note, I'm really happy with the Ewer & Spire Changes. The refresh is quite nice since we no longer have a resource coupon with a short expiry date, but rather a flow of resources that can help way more! Super excited to go in with AST though. The swap between Expanded & Extended Royal Road is going to be fun to get used to again, lol. I think we may have already have gotten used to Spear/Arrow being Expanded and Ewer/Spire being Extended.

    Oh well More to learn & get used to.
    (0)
    Last edited by Parawill; 07-21-2015 at 10:28 PM.

  9. #9
    Player
    MukkuMerlotte's Avatar
    Join Date
    Dec 2011
    Posts
    6
    Character
    Mukku Merlotte
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Would the ewer buff work on a bard using foes/ballad? Toss an ewer on the bard for extra group refresh or extra foes
    (2)

  10. #10
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Over a relatively short duration, such as the duration of lightspeed, frontloading the heals actually has a noticeable impact in healing per second. The difference would decrease over longer durations, but that's not really relevant here since any discussion of emergencies is short duration in nature. This is a great change and makes Lightspeed a very good multipurpose skill (Emergencies, Mana Management, Mobile Healing).

    My only complaint, and I am not even sure complaint is the right word, is that it seems to favor Diurnal more since the only good thing Noct already had going for it was an instant cast 525 potency Heal/Shield - although Noct still gets the benefit from an AOE perspective and Mana benefits.
    (1)

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