It's 25% less mana cost and you can only cast about 4 spells before the buff wears off. Plus it's on a 2.5 min CD. Admittedly I'm not a mathematician, but I don't think mixing a couple low cost + a couple high cost spells are going to change that. Or if it does it's negligible in the grand scheme of things.



I'm good with the changes, as a start. Hopefully, we will see some future adjustments to other skills.
However, I will say this. I'm pretty upset at the fact that SE specifically told us there would be changes to Celestial Opposition and Collective Unconscious, and CO got absolutely nothing and CU only got a slightly higher regen potency.
It makes me wonder if anyone here has actually tried AST yet...
- Do you even Spread Bole m8?
- Essentially Benedition Dignity
- Cross-class Cure (・ิω・ิ)
- Noct Sect
10% less damage taken
5% more heals done than WHM/SCH
To me, that looks like a sexy 5% perma heal buff with a 30s win-rate of awesomeness.
As our true savoir once said: gitgudscribs - Yoshi q


Buff is halved when it's an AoE so it's 5% party wide damage reduction... such mitigation, so rng, much wow
WHM says hi, SCH smiles smugly as usual- Essentially Benedition Dignity
- Cross-class Cure (・ิω・ิ)
still playing second fiddle to Diurnal- Noct Sect
Do you even AST bro?
10% less damage taken- nope
5% more heals done than WHM/SCH- AST heals are also 5% weaker than whm/sch counterparts therefore net gain of 0%!
To me, that looks like a sexy +5% perma heal buff with a 30s win-rate of awesomeness.- you need better glasses
As our true savoir once said: gitgudscribs - Yoshi q - sure he did
Last edited by Aurelinaus; 07-22-2015 at 12:39 AM.
You so cute. :')
You are the one who might need their glasses /adjustglasses'd
Spread is a move that holds a card, not spreading it over the entire party.
(I'm explaining this because you obviously thought Spread = AoE when I didn't reference AoE in my post, is k, don't worry.)
So that's not RNG, that's 10% damage reduction. - Yep
Nocturnal Sect = 5% heals + Cross-Classed Cure = ???5% more heals done than WHM/SCH - AST heals are also 5% weaker than whm/sch counterparts therefore net gain of 0%!
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Even at roughly 1000 Potency (its max potential, it means they're down to like triple-digit HP), Essential Dignity's in no way comparable to Benediction.
It barely keeps up with Tetragrammaton and is left in the dust by Lustrate. It's at the perfect intersection of too-long-a-cooldown and too weak to reliably compare with the other classes' emergency/MP-free heals.


Huh? 5% "bonus healing" raises a 380 potency Benefic (akin to Cure/Physick) to 399 which is, hilariously, 1 potency short of Cure & Physick.
EDIT: Oh! That's interesting. I'll actually try that.
Some people are incredibly ungrateful. Most mmos won't change a class so early in to an expansion. Get a grip.
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