A1: Patch Day
A2: Two Days After Patch
A3: Three Days After Patch (A few hours after they introduce the second part of the patch)
A4: Four days after patch

Because I think that A3 unavoidable damage might be enought for people with "low gear" to need pentamelded new crafting gear to have enought HP to survive.

But I don't think it will take too much time, because I have the feeling that with 3 weeks (2 before patch and one a few hours after) of Alexander normal (ilvl 190) plus 1 esoteric piece (ACC/Jewel) plus 180 equipment, plus 190 weapon, ilvl of hardcore players will be quite high. Around 190 I guess?

So it won't be like 2.0 when people had to start going in to the coil of Bahamut with ilvl around 70.


But of course I might be totally wrong


ANyway, I think that what prevents the top raiding guilds to advance is more gear checks than any other thing. Not with mechanics.