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  1. #1
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    After some years playing a paladin in WoW, the Avenger's Shield (bounces to 2 additional nearby targets) is one thing I miss the most. But obviously it doesn't fit the design philosophy of FFXIV.

    FFXIV, in many places, tries to be both a hardcore and a casual game. It's easy to maintain enmity as a baseline, but the tools are very limited to differentiate between the skilled (or informed) and the unskilled (or the uninformed) tank. Shield Lob bouncing off to multiple targets would be a completely casual friendly skill that diminishes the appeal of the PLD to the more micro-managing players.

    I would welcome it, since the only time we ever use the Shield Lob is to initiate a pull or to give us something to use while at range, might as well add some nice shiny fluff to it. As long as it still keep its high TP cost, it cannot be used as part of an "aoe-rotation", and that shouldn't affect too many of the micro-managing crowd.

    Quote Originally Posted by Faytte View Post
    I would love to see clemency turns away from being a clunky spell to a simple gcd (2.5 seconds vs 3) which solves the issues of
    1) Spells can be interrupted. Really--we are tanks.
    2) Casting spells prevents you from blocking or parrying. Really--we are tanks.
    3) GCD's scale off skill speed, spells need a state none of us get. Really--we are tanks.
    Definitely. My Clemency got interrupted 3 times in a row last night and it really felt...sad.
    (1)
    Last edited by Zfz; 07-21-2015 at 05:53 PM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway