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  1. #131
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rizon View Post
    Reading these patch notes are like reading "The Lord of the Rings". Everytime I go through them I find something I missed before. After reading them I am almost afraid of the sizes for 1.20 and 1.21. Most of my concerns have been addressed by other posters before me. Only need 1 clarification though <probably overreading>.

    Notes say that adding Materia can only be done by Diciples of the Hand. Does this mean just having a DoH item equiped or did you actually have to have selected DoH when you first created youyr character?

    Aside from that this is awesome. It will probably take me so much time exploring the new content that I should have a large stockpile of levee credits stored by the time I am done. The live session with Yoshi-P should really be interesting after reading this
    can only mean item equiped
    (0)
    MAGIC MUSHY ROOMS

  2. #132
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    The one thing missing that kept this from being a perfect update:

    The Interface has been move to Client-side dependency
    Would have made it a perfect update.
    (4)

  3. #133
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Im thinking that level 15 non instanced dungeon will be weird what if theres more than one group?
    (0)

  4. #134
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by PikachuLink View Post
    Im thinking that level 15 non instanced dungeon will be weird what if theres more than one group?
    I think they'll be fine. The overworld public dungeons are pretty big.
    (2)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  5. #135
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    •[dev1150] Upon being raised, players will be unable to input a command for a duration of seven seconds.
    dont know how i feel about this lol. also what does spirit bond actually do (does it make the item more potent and is there a spiritbond cap)
    (1)

  6. #136
    Player
    Mushy's Avatar
    Join Date
    May 2011
    Location
    Ul'Duh
    Posts
    632
    Character
    Mushy Tailspin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by PikachuLink View Post
    •[dev1150] Upon being raised, players will be unable to input a command for a duration of seven seconds.
    dont know how i feel about this lol. also what does spirit bond actually do (does it make the item more potent and is there a spiritbond cap)
    yes upon raise i am trying to rerun again from the thing that initially killed me!
    (1)
    MAGIC MUSHY ROOMS

  7. #137
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Mushy View Post
    yes upon raise i am trying to rerun again from the thing that initially killed me!
    haha yeah im running but i also have no aggro so i have the freedom to help cure in dire times of high aggro for the rest of the mages... so now im just a useless character for 7 seconds. wondering how noticeable itll be and annoyed people will get over this lol. if at all.
    (0)

  8. #138
    Player
    Naryl's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    18
    Character
    Naryl Endless
    World
    Ragnarok
    Main Class
    Pugilist Lv 62
    Muscle Restorative Panacea This potent potation temporarily improves stamina and endurance. If improvements last for more than four hours, please contact a physician.

    lmao about this item description
    (1)

  9. #139
    Player
    leomike35's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    439
    Character
    Sasha Calico
    World
    Hyperion
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by NefarioCall View Post
    PRAISE JESUS!
    This. A thousand times this!!! Awesome patch gonna be some busy ppl now.
    (0)

  10. #140
    Player
    Royal's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    362
    Character
    Lexalon Kai
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by PikachuLink View Post
    haha yeah im running but i also have no aggro so i have the freedom to help cure in dire times of high aggro for the rest of the mages... so now im just a useless character for 7 seconds. wondering how noticeable itll be and annoyed people will get over this lol. if at all.
    Just don't let your tank die and it shouldn't be noticeable. If he dies, he has to regain aggro and that 7 seconds is crucial. Anybody else not so much.
    (0)

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