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Ergebnis 141 bis 150 von 165
  1. #141
    Player
    Avatar von DNO
    Registriert seit
    Mar 2011
    Beiträge
    1.006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Hermetiker Lv 80
    is there anything in the notes that say "Action bars saved per class"? or is that not 1.19?
    (0)
    Geändert von DNO (01.10.11 um 05:28 Uhr)

  2. #142
    Player
    Avatar von Royal
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    362
    Character
    Lexalon Kai
    World
    Adamantoise
    Main Class
    Thaumaturg Lv 50
    http://forum.square-enix.com/ffxiv/t...823#post318823

    Scroll down to the Armoury System changes. It is slated for 1.20.

    Automatic setting of current class's actions
    Addition of rules and conditions for setting actions of other classes
    I believe that is what you are asking about.
    (0)

  3. #143
    Player
    Avatar von DNO
    Registriert seit
    Mar 2011
    Beiträge
    1.006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Hermetiker Lv 80
    Zitat Zitat von Royal Beitrag anzeigen
    http://forum.square-enix.com/ffxiv/t...823#post318823

    Scroll down to the Armoury System changes. It is slated for 1.20.



    I believe that is what you are asking about.
    ahh i see. damn 2 more months for that . o well 1.19 is huge and i love it so far.

    Thanks dude!
    (1)

  4. #144
    Player
    Avatar von Petdo
    Registriert seit
    Apr 2011
    Beiträge
    202
    Character
    Ma Nya
    World
    Tonberry
    Main Class
    Goldschmied Lv 60
    I wish they put a link to enlarge every images they put in the patch note.
    I can't see a thing in that tiny pictures!

    Btw, great job SE ^^ Thank you for your hard work!
    (1)

  5. #145
    Player
    Avatar von leomike35
    Registriert seit
    Mar 2011
    Ort
    Ul'dah
    Beiträge
    439
    Character
    Sasha Calico
    World
    Hyperion
    Main Class
    Goldschmied Lv 90
    I also like that they said some low lvl gear will have xp bonuses on them. This patch continues to impress.
    (0)

  6. #146
    Player
    Avatar von PikachuLink
    Registriert seit
    Mar 2011
    Ort
    Gridania
    Beiträge
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Hermetiker Lv 50
    Zitat Zitat von leomike35 Beitrag anzeigen
    I also like that they said some low lvl gear will have xp bonuses on them. This patch continues to impress.
    yeah ill be wearing that low level xp gear till 50 if their is no cap on it....lol eff the stats ^^
    (0)

  7. #147
    Player
    Avatar von Petdo
    Registriert seit
    Apr 2011
    Beiträge
    202
    Character
    Ma Nya
    World
    Tonberry
    Main Class
    Goldschmied Lv 60
    Btw, here are the missing images SE miss-type image's URL in the update note.

    Under...
    [dev1017] The Materia System has been implemented.
    Under <Creating Materia>

    *The image that show which item cannot convert to materia*
    http://static.finalfantasyxiv.com/to...ee/1214_29.png

    Under <Tiers of Materia>
    *The image that show different in materia stat even it's the same name and tier*
    http://static.finalfantasyxiv.com/to...ee/1214_52.png

    Under *Attaching Materia *
    - This image show sample of item that cannot attach materia
    http://static.finalfantasyxiv.com/to...ee/1214_29.png

    Under <Augmented Materia Melder>
    http://static.finalfantasyxiv.com/to...ee/1214_35.png
    Another pic
    http://static.finalfantasyxiv.com/to...ee/1214_53.png

    Under
    [dev1130] A new action has been added for miners, botanists, and fishers.

    http://static.finalfantasyxiv.com/to...ee/1214_42.jpg
    (4)

  8. #148
    Player
    Avatar von Cycloptichorn
    Registriert seit
    Sep 2011
    Ort
    Ul'Dah
    Beiträge
    448
    Character
    The Cyclops
    World
    Cactuar
    Main Class
    Gladiator Lv 44
    Zitat Zitat von Royal Beitrag anzeigen
    Just don't let your tank die and it shouldn't be noticeable. If he dies, he has to regain aggro and that 7 seconds is crucial. Anybody else not so much.
    Hah, when I die, regaining aggro typically means I die right again. Weakness sucks...
    (0)

  9. #149
    Player
    Avatar von Cycloptichorn
    Registriert seit
    Sep 2011
    Ort
    Ul'Dah
    Beiträge
    448
    Character
    The Cyclops
    World
    Cactuar
    Main Class
    Gladiator Lv 44
    Zitat Zitat von Petdo Beitrag anzeigen
    Btw, here are the missing images SE miss-type image's URL in the update note.

    Under...
    [dev1017] The Materia System has been implemented.
    Under <Creating Materia>

    *The image that show which item cannot convert to materia*
    http://static.finalfantasyxiv.com/to...ee/1214_29.png

    Under <Tiers of Materia>
    *The image that show different in materia stat even it's the same name and tier*
    http://static.finalfantasyxiv.com/to...ee/1214_52.png

    Under *Attaching Materia *
    - This image show sample of item that cannot attach materia
    http://static.finalfantasyxiv.com/to...ee/1214_29.png

    Under <Augmented Materia Melder>
    http://static.finalfantasyxiv.com/to...ee/1214_35.png
    Another pic
    http://static.finalfantasyxiv.com/to...ee/1214_53.png

    Under
    [dev1130] A new action has been added for miners, botanists, and fishers.

    http://static.finalfantasyxiv.com/to...ee/1214_42.jpg
    Awesome, great job.

    Did you see the success rate on that materia meld screen? 18%. Somehow I doubt we're going to be seeing all that many uber-weapons with 5 pieces of materia slotted....
    (1)

  10. #150
    Player
    Avatar von Delsus
    Registriert seit
    Mar 2011
    Ort
    Ul'dah, where else?
    Beiträge
    3.697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Rotmagier Lv 86
    Zitat Zitat von zaviermhigo Beitrag anzeigen
    Pumped about liking everything except one thing. WTF at price increasing as level increases(airship). I know we have more money but it seems like you are just makig 5000gil for gits and shiggles because we have more gil. I would like to hear their explanation for this.

    Everything else though I loved.
    Its because the games economy is messed up cos everyone has too much money, this it to take more out the system for people that should beable to afford it, if they didnt take gil out the system prices would just go up and up and up, therefore locking new players out because of the time it would take them to make enough gil to buy anything.
    (1)

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