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  1. #1
    Player
    Coombah's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,483
    Character
    Rowan Garnet
    World
    Halicarnassus
    Main Class
    Warrior Lv 90
    I can't wait till the 30th to see if anything else is added 0o
    (0)

  2. #2
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    read it once in english... now reading it again in Japanese.... good patch notes
    (7)

  3. #3
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    1.19 FTW! It's pure win! It reeks of awesomesauce! It's almost a whole different game with all these changes lol, an awesome one!
    I can't wait for Oct. 4 now, I bet It'll take me a whole day just downloading the Patch :P
    (3)

  4. #4
    Player
    Lizam's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    23
    Character
    Lizam Prower
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Took me so long to read.. But it was worth it!
    (2)

  5. #5
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Glad the company leves distinguish between solo and party.
    (2)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  6. 10-01-2011 01:06 AM

  7. #7
    Player
    MattyWS's Avatar
    Join Date
    Mar 2011
    Posts
    269
    Character
    Silver Monk
    World
    Cerberus
    Main Class
    Fisher Lv 80
    My head just exploded. o_O
    (4)

  8. #8
    Player
    Cycloptichorn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    448
    Character
    The Cyclops
    World
    Cactuar
    Main Class
    Gladiator Lv 44
    I'm absolutely blown away by the enormous size of the changes in this patch. It really will be like a whole new game in a lot of ways!
    (2)

  9. #9
    Player
    Picoman's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    932
    Character
    Pico Man
    World
    Masamune
    Main Class
    Miner Lv 70
    My brain has turned to mush.
    I may have to read them again but need moar coffee!

    GATHERING FATIGUE GONE!
    EXP CHAINS!
    ARROW KEY CAMERA CONTROL!!!!!!

    I wonder what the Active/Passive mode animation will look like. (Im predicting it to be still a bit off, but hey! at least they are working hard to fix the power sliding)

    A new person starting the game is going to have a much better chance of understanding with the new tutorials, much needed addition, good for the health of the game.

    To me, imo, 1.18+1.19 has truly been 'Golden'
    (5)
    Download my iPad app on the App Store http://bit.ly/10QMy4C ^^

  10. #10
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    My favourite changes so far:
    [dev1026] The system of claiming enemies has been overhauled.
    No more complaints from party members when I killed other targets by accident, hahaha!
    [dev1032] The following actions are now executable while in passive mode:
    All magic spells
    Actions which can be used on self or other party members
    Now, that just really hyped me! Casting spells in passive mode? Totally awesome!!!
    [dev1017] The Materia System has been implemented.
    I can't wait to try that! New use for old equipment!
    Inventory UI enhancements (equipped icon, spiritbond icon, etc.)
    I wanted to say my thanks to the devs who thought of that, really useful.
    [dev1176] The text command /battletarget (/bt) has been added which allows you to target the nearest enemy among those you are incurring enmity from.
    Much easier to target and less targeting confusion while in party, yay!

    The change I am not happy with:
    HP and MP will automatically recover only while the player is stationary, regardless of whether or not he/she is engaged in battle. The amount of HP and MP recovered will increase based on the amount of time a player remains stationary.
    Seriously, why????
    This is really lame, really!

    The things I will definitely miss and remain nostalgic of:
    [dev1073] Physical level [...] has been abolished.
    Other, unrelated to the above:
    * Patch 1.20 will see accessories made repairable by NPCs.
    Weren't accessories becoming like underwear, unbreakable?
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

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