I think MND = Magic defense/ Healing, INT = Magic Attack, PIE = MP?


I think MND = Magic defense/ Healing, INT = Magic Attack, PIE = MP?
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
PIE has always been magic potency (which also did some nice things to the damage rates of DoTs), before 1.19 MND determined the increase in MP similarly to how VIT increased HP, they didn't explicitly state that MND wouldn't be used in the MP calculation, only that PIE was going to be used, so does this mean that both are going to be used or just PIE now

We will have to wait and see but im wondering how this will effect gearing choices ^^PIE has always been magic potency (which also did some nice things to the damage rates of DoTs), before 1.19 MND determined the increase in MP similarly to how VIT increased HP, they didn't explicitly state that MND wouldn't be used in the MP calculation, only that PIE was going to be used, so does this mean that both are going to be used or just PIE now



Just finished reading through the entire thing...
I liked what I saw. ^^


Ul'dahn Subligar Unique Untradable / Pants / Requires: Disciple of War / Required Level: 30 Defense 43 VIT:+3 DEX:+3 Evasion:+5
Aw man...exclusive Ul'dahn pants for disciples of war are subligar
Gridania gets the awesome:
Gridanian Trousers Unique Untradable / Pants / Requires: GLA MRD LNC / Required Level: 30 Defense 52 HP:+20 STR:+2 DEX:+2
Limsa isnt so bad either:
Lominsan Kecks Unique Untradable / Pants / Requires: GLA MRD LNC / Required Level: 30 Defense 40 STR:+3 DEX:+3 Evasion:+5
Last edited by Teknoman; 10-01-2011 at 02:47 AM.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//



That should please Reinheart.Aw man...exclusive Ul'dahn pants for disciples of war are subligar


Pumped about liking everything except one thing. WTF at price increasing as level increases(airship). I know we have more money but it seems like you are just makig 5000gil for gits and shiggles because we have more gil. I would like to hear their explanation for this.
Everything else though I loved.
Last edited by zaviermhigo; 10-01-2011 at 03:19 AM.


Its because the games economy is messed up cos everyone has too much money, this it to take more out the system for people that should beable to afford it, if they didnt take gil out the system prices would just go up and up and up, therefore locking new players out because of the time it would take them to make enough gil to buy anything.Pumped about liking everything except one thing. WTF at price increasing as level increases(airship). I know we have more money but it seems like you are just makig 5000gil for gits and shiggles because we have more gil. I would like to hear their explanation for this.
Everything else though I loved.

There is a lot to love in this new patch. I am especially pleased with changes to Gladiator. Ive always hated the Guard mechanic. Also I am really interested in those new exp bonus items. Where would we get them, what are their restrictions? Are they scrolls or something like the exp rings from FFXI? It would fit in nicely I suppose with what Yoshi haa said recently about chargeable accessories.
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