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Thread: Too Much Work

  1. #11
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Invite one of these other players to a group. Eventually someone will joinup.
    (0)

  2. #12
    Player
    Moonleg's Avatar
    Join Date
    Sep 2014
    Posts
    499
    Character
    Moonleg Starborn
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Would you rather go back to the ARR daily hunts where half the seals were from waiting for two hours for a specific boss fate to spawn? Those only required one kill!
    (3)

  3. #13
    Player
    IzzyData's Avatar
    Join Date
    Jun 2015
    Posts
    147
    Character
    Izzy Pollux
    World
    Faerie
    Main Class
    Rogue Lv 80
    These mobs respawn in like 30 seconds. How is this an issue to anyone? It takes more longer to teleport and fly to a location than to kill 3 mobs.
    (4)

  4. #14
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,852
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Evergrey View Post
    People are actually doing those?
    110 seals for all three stacks of bills, and 400K exp on an under 60 job. Totally worth it - takes about 30 minutes if you are efficient about it.
    (6)

  5. #15
    Player
    Rin_Kuroi's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Tahlia Panipahr
    World
    Leviathan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Moonleg View Post
    Would you rather go back to the ARR daily hunts where half the seals were from waiting for two hours for a specific boss fate to spawn? Those only required one kill!
    Please no. Dont even joke.
    (2)

  6. #16
    Player
    Blaste's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Silentlock Knight
    World
    Midgardsormr
    Main Class
    Bard Lv 60
    If at all anything the hunts should be buffed, especially rank A and S mobs, have it so that if not a set amount of people are in the area or battle the mobs get some kinda buffs that limit the amount of damage they can take, that would defintely stop people from pulling early lol.
    (0)

  7. #17
    Player
    aerialrave's Avatar
    Join Date
    Mar 2015
    Posts
    274
    Character
    Jessie Belle
    World
    Balmung
    Main Class
    Machinist Lv 60
    I'm on Balmung and I do admit it is potentially an issue, but I don't see it being a serious problem. I've definitely seen examples where more than 3 people are hunting for the exact same mob at the exact same time. But I've yet to get angry over it, or see other people rage about it.

    Some things to consider:

    - You might think it to be bad manners but you can actually split credit on kills. Some people don't like you attacking their mobs, but if SE really didn't want that, they would have implemented the claiming system from FFXI. You do not need to be partied to split credit.
    - Certain FATEs can spawn tons of the specific monster you need and they give you credit just the same (often at a lower level and easier to kill as well).
    - The Heavensward maps are big(ger than ARR maps). "Spawn camps" are larger than you might imagine. Spread out and look around, it is called "the Hunt" for a reason after all! Some monsters even have multiple spawn camp locations. There are some maps floating around the internet about Hunt locations but they are not 100% accurate, so open your eyes and actually take a look around you. Shouldn't be that hard now that you can fly.
    (0)

  8. #18
    Player
    Faythful's Avatar
    Join Date
    Aug 2014
    Posts
    3
    Character
    Faythful Yuushafuku
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    The Amount of people who can't read troll sarcasm in here is too damn high!
    (1)

  9. #19
    Player
    dayspring83's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    262
    Character
    E'lir Dayspring
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    "too much work" lmao
    (0)

  10. #20
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    I actually really like the daily and b ranks system. . . I'd take the whole system the way those function lol. B ranks many times a week, A ranks a few times - be really amazing and with chocobo or just get help, S get help (some reward for participants, maybe not the same reward - obviously the A and S would need to be spawned). Buff all the seal drops.

    As it stands if the purpose was for it to be really easy and frustrating A and S ranks win, if it was to make the community annoyed at each other at least on Balmung thats a win too (down time balmung gets nicer, peak times is.. we don't walk about peak times). Also to add it only takes one, I'm not saying the server is bad (I like my server) but all it takes is one person to early pull and generally the people waiting will engage out of fear they won't get credit.

    For the solo stuff this site has been really helpful for me not to remember where everything is located, and to go about it fairly efficently (lol): http://www.ffxivhuntspath.co.uk/
    (0)
    Last edited by Shougun; 07-21-2015 at 03:47 AM.

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