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  1. #21
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Meya View Post
    Have you tried sweetfx? It's a pretty good graphic injector also.
    Reshade is actually the evolution of Sweetfx.
    Same creator that went back to the board and fixed some core issues to make it easier to work it.
    (1)

  2. #22
    Player
    Prestige's Avatar
    Join Date
    Mar 2011
    Posts
    134
    Character
    Lothire Cross
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 54
    Don't mind the people who say the original looks better. Anytime someone posts a reshade/sweetfx comparison, people come out of the woodworks all vile and ready to tear it apart. I can't understand the utter hatred towards it, but then again, some people hate when anyone challenges the status quo.

    That being said, what exactly are your presets? Would you be willing to upload them? I'd like to play around with it, but I don't have the time to fiddle with the settings for hours, unfortunately.
    (1)

  3. #23
    Player
    BristolRuss's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    509
    Character
    J'azih Dahj
    World
    Moogle
    Main Class
    Dragoon Lv 100
    I'd love to be able to try something like this, but I really have no clue on where to begin. I downloaded the package but now I'm stumped. I have no clue on what DLL's I need to rename, or how I go about changing the settings. I need one of those idiots guides I think.
    (1)

  4. #24
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Not a fan of oversaturated colors. It hurts my eyes after a while.

    Rather have it as the creators intended.

    As for DoF, I'm not sure it's really possible to do it properly without access to the depth buffer. I have no idea what heuristic Reshade uses to guess which parts of the image is further back.
    (3)

  5. #25
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Bishop81 View Post
    Not a fan of oversaturated colors. It hurts my eyes after a while.

    Rather have it as the creators intended.

    As for DoF, I'm not sure it's really possible to do it properly without access to the depth buffer. I have no idea what heuristic Reshade uses to guess which parts of the image is further back.
    Yes i know you don't like saturation, just like some people don't like dull bland colors and Vaseline smeared visuals. This post was obviously nothing more than information for people on the fence about using reshade and i encourage them to ask questions on how to get their desired look. You can literally get any type of visual you want, it does not have to be saturated.
    As for the depth of field, the depth buffer is still in beta.
    (1)

  6. #26
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Bishop81 View Post
    Not a fan of oversaturated colors. It hurts my eyes after a while.

    Rather have it as the creators intended.

    As for DoF, I'm not sure it's really possible to do it properly without access to the depth buffer. I have no idea what heuristic Reshade uses to guess which parts of the image is further back.
    See, it's fine you don't like saturated colors but please don't come with the whole "as the creators intended nonsense". It's a really lame excuse to dislike this kind of tool.
    (5)

  7. #27
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by BristolRuss View Post
    I'd love to be able to try something like this, but I really have no clue on where to begin. I downloaded the package but now I'm stumped. I have no clue on what DLL's I need to rename, or how I go about changing the settings. I need one of those idiots guides I think.
    You don't need to rename any .dll's . All you need to do is download reshade 18.7+framework run the .exe and point it toward your .exe . If it asks you which version you want installed and it gives you the option to tick DX11 then do that, if not then go ahead and install anyway just make sure to delete the d3d9.dll, keep the dxgi.dll. Then tweak away, run in windowed mode, change values and save the document. Your game should update in real time. Also make sure for the config files that you use notepad or notepad+ as the default program to open them up!.
    (0)

  8. #28
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Onikimaru View Post
    Yes i know you don't like saturation, just like some people don't like dull bland colors and Vaseline smeared visuals. This post was obviously nothing more than information for people on the fence about using reshade and i encourage them to ask questions on how to get their desired look. You can literally get any type of visual you want, it does not have to be saturated.
    As for the depth of field, the depth buffer is still in beta.
    With regards to the "Vaseline smeared visuals", SE really needs to add some other kind of AA other than FXAA.

    SMAA T2x would be nice.

    The depth buffer is part of the rendering process, it's really just a texture that's the same resolution as the final display resolution where it's values represent the depth of the pixel rather than color, and normally isn't accessible to 3rd party post-processing tools like Reshade or SweetFX. You can see how DoF is trivial to do with a depth buffer, just blur depending on how "deep" the pixel is.

    Quote Originally Posted by Assirra View Post
    See, it's fine you don't like saturated colors but please don't come with the whole "as the creators intended nonsense". It's a really lame excuse to dislike this kind of tool.
    I never said I disliked the tool.

    As for "as the creators intended" ... well, if you view the game as a piece of art ...

    It's more of a "philosophical" concern. Feel free to play how you want.
    (0)

  9. #29
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Bishop81 View Post
    With regards to the "Vaseline smeared visuals", SE really needs to add some other kind of AA other than FXAA.

    SMAA T2x would be nice.

    The depth buffer is part of the rendering process, it's really just a texture that's the same resolution as the final display resolution where it's values represent the depth of the pixel rather than color, and normally isn't accessible to 3rd party post-processing tools like Reshade or SweetFX. You can see how DoF is trivial to do with a depth buffer, just blur depending on how "deep" the pixel is.



    I never said I disliked the tool.

    As for "as the creators intended" ... well, if you view the game as a piece of art ...

    It's more of a "philosophical" concern. Feel free to play how you want.
    The depth of field is not one of extreme quality, unless you tweak it to perfection, it will not look the best. Which i am going to try today!. I would love to be able to use something other than FXAA in XIV. Sadly whenever people bring it up others will complain. Theres a thread on AA somewhere on these forums with quite a few supporters.
    (1)

  10. #30
    Player
    bonedeaf's Avatar
    Join Date
    Mar 2011
    Posts
    64
    Character
    Khanska Kha
    World
    Malboro
    Main Class
    Lancer Lv 56
    Looks great!
    mind sharing the presets?
    (0)

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