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  1. #1
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    A toggle option for the micro space menu has been added.
    Mapping this function to a button on your gamepad will allow you move the cursor to the micro space menu.

    Thank god. Finally they listened to us gamepad users and gave us a way to access things like the item use menu (and now summoning a chocobo) without the use of third party program support (joy to key / xpadder).
    I remember using their feedback & suggestions page almost immediately after launch to get something done about this. Well I'm glad they've finally done it.
    (0)
    Last edited by Adol; 09-30-2011 at 11:48 PM.

  2. #2
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Correct it then, please. What should it say?
    [dev1032] The following actions are now executable while in passive mode:
    All magic spells
    Actions which can be used on self or other party members
    Most likely!
    (0)

  3. #3
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    -gets out a few tissues- jizz-worthy news right there...
    (0)

  4. #4
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    [dev1032] The following actions are now executable while in passive mode:
    All magic spells
    So happy about this!!
    (0)

  5. #5
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Asking for further thoughts regarding this matter:

    HP and MP will automatically recover only while the player is stationary, regardless of whether or not he/she is engaged in battle. The amount of HP and MP recovered will increase based on the amount of time a player remains stationary.
    The recovery amount will reset under the following conditions:

    The player is attacked
    The player moves or performs an action
    What is the reasoning behind this change?
    (0)

  6. #6
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Betelgeuzah View Post
    Asking for further thoughts regarding this matter:



    What is the reasoning behind this change?
    I'd like to know, too. Because this is probably my biggest (and nearly only) complaint about this patch.
    (0)

  7. #7
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Betelgeuzah View Post
    Asking for further thoughts regarding this matter:



    What is the reasoning behind this change?
    Probably so mages can't just run around in the Ifrit battle in passive and still regen MP. Just a guess.
    (0)

  8. #8
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Arcell View Post
    Probably so mages can't just run around in the Ifrit battle in passive and still regen MP. Just a guess.
    But doing that was a tactic, and an important one, for the Batraal and Ogre fights. We've already seen Ifrit can do 1800+ wide AoE damage with a single attack. That's gonna wreak havoc on MP pools.

    Stock up on ethers, I guess. They're gonna get expensive.
    (0)

  9. #9
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Eekiki View Post
    But doing that was a tactic, and an important one, for the Batraal and Ogre fights. We've already seen Ifrit can do 1800+ wide AoE damage with a single attack. That's gonna wreak havoc on MP pools.

    Stock up on ethers, I guess. They're gonna get expensive.
    Gonna have to find a "safe" place to stand, that's the new tactic.

    Edit: I'm not saying it's good or bad, that's just how I see it.
    (0)

  10. #10
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Arcell View Post
    Gonna have to find a "safe" place to stand, that's the new tactic.

    Edit: I'm not saying it's good or bad, that's just how I see it.
    Actually, because of this...
    When players within an instanced raid are forced to log out due to a lost connection, they will now respawn near their party members upon logging back in.
    (Only if one or more party members remain in the instanced area.)
    ...the tactic will be alt-tab and log back in to reset your enmity. I don't think SE thought this through.
    (0)

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