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  1. #22
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Guesswhat View Post
    Q times on new mode is already "more than 30 minutes" on my datacenter (at least right now).
    I'm getting queue times between instant and ~15 minutes at the most. Twin Adder as well, if that could explain it.

    Really can't see this "dying down within a week or two" either, this is far far better than Slaughter (although I guess that's just my opinion) and before 3.0 hit I manged to go from (IIRC) Rank 38 to 44 in a week or so off Slaughter, queues weren't great then but I at least managed to get plenty of games in. Add to that the fact that, if you PvP, this is basically your go-to for Esoterics now. I've already capped solely off Seal Rock, and unlike spamming Neverreap I did so unintentionally while enjoying myself. Twin Adder kind of sucks at the moment too, it's not like I'm really winning much, but it's still far more enjoyable than something like Slaughter. I love how the randomized nodes encourage scouting and communication, and can lead to both large and small skirmishes.

    I find running around hoping for a node to spawn on me/checking out current ones and calling in allies/warning them and having numerous little skirmishes along the way so damn better than the mindless mid-zerg Slaughter offered me. Some might see it as randomly running around hoping to get lucky, I see it as picking your targets; Are the current nodes nearly finished? Head somewhere where nobody is and a node is almost certain to spawn near you while everyone else is busy fighting. Enemy turtling down on one nodes? Take a small group and pick off some of the others which are no doubt weakly defended. Battle High and Fever end up being exactly what I wanted the PvE in Slaughter to be like; Spot one and work out if its worth going after them.
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    Last edited by Nalien; 07-22-2015 at 02:26 AM.