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  1. #1
    Player
    Xiozen's Avatar
    Join Date
    Jul 2013
    Posts
    83
    Character
    Xio Zen
    World
    Zalera
    Main Class
    Arcanist Lv 90

    Tri-Disaster revamp Miasma glitch?

    Not sure if this was mentioned elsewhere on the forums, but is it just me or does the revamped version of Tri-Disaster's miasma effect not add heavy to the target?

    According to the description for revamped Tri-D... "Tri Disaster" inflicts bio, bio II and miasma...

    When used manually Miasma has a "heavy" effect... this doesn't seem to be the case when used with the revamped version of Tri-Disaster... I am not sure if this was intentional or an oversight, since its utility is slightly modified based on this...

    Perhaps someone can confirm?

    Thanks.
    (0)

  2. #2
    Player
    nekuxdesu's Avatar
    Join Date
    Aug 2013
    Posts
    54
    Character
    Kojima Sama
    World
    Behemoth
    Main Class
    Summoner Lv 90
    its intentional
    if you need the slow ASAP just use miasma2
    (0)

  3. #3
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Yep it didn't give heavy and malady effect and it same with when you Bane the Miasma, it didn't give heavy and malady debuff.
    (0)

  4. #4
    Player
    stuscott's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    227
    Character
    Aedan Glassthorn
    World
    Coeurl
    Main Class
    Bard Lv 100
    Tri-Disaster just puts the DoTs on, not the debuffs - kind of like a ST Bane.
    (0)