Quote Originally Posted by Cichy View Post
Yet again, watch this video http://www.youtube.com/watch?v=ns-II...layer_embedded
10 years ago MMOs needed a subscription to pay for servers but now it's way different.
If the money went into development of content it would be a different deal but it goes into lining SE pockets. Do you get 4 expansion packs worth of stuff every year for 15 bux a month you paying? Hell no, in XIV we dint even get 1 expansion pack worth.
If they willing to release major content every 3 months, and I mean a patch size of 1.19 with more content gear wise, raid, wise, zone wise, sure I'd be willing to pay. If we pay subscription we shouldnt pay for expansions.
However, as SE usually does they will charge you for playing the game and than sell you expansion separately.
Bull crap, Most F2P games are based on the old player instanced method basically a Single player Game that rakes in Advertisement profits. Newer titles use World instancing, they claim thousand of players per server but chances are you'll never see 10 of those people because your being instanced, shuffled, moved about every time you reload the world.... this allows them to maximize profit Because they can go with cheap shite servers as there not handling massive amount of simultaneous connections *cough*EA/Bioware*cough*.

i'll gladly play 15 bucks month to play on an Instance Free Server, where every little Map isn't Instanced, where i not only know there are 3500 people online, but can head count every single one of them. that is a True MMO experience Worth every Penny.