Quote Originally Posted by Havenae View Post
This post made me laugh. There's so much irony here.

Coming from an old gamer who played the Ultima Online when it first launched, played EQ when it was relevant, Ascheron's Call, ect.. Timesinks were never enjoyable. Convenience is not as equally bad as Pay to Win unless that convenience is pay to win. Which generally means you buy your gear, you buy you high level you buy stuff to augment your character. It's never usually associated with buying playtime, which is really all this is designed to do. Plex systems are no more than additional revenue for a game that is stolen by RMT companies.
This post made me laugh. There's so much . . . something here.

By definition MMO's are time sinks, in and of themselves. What aspects of the game and which time sinks you find enjoyable are entirely subjective. That includes accumulating in game currency. A lot of players put a ton of time into crafting for the sole purpose of amassing gil. This is just one aspect of the game that buying gil would trivialize. This doesn't even begin to address opening the door to buying runs and essentially top tier weapons and gear with actual money.

This isnt a system that destroys or ruins games. It doesn't take away from the journey or take the point away. It works very well for a game that is accurately designed for it to work.
Actually, it doesn't work at all. It happened in RIFT. It happened in WS. It's happening in WoW and every other game that has this feature. Anytime that a game allows you to buy in game currency it allows you to bypass content. If anything, this feature would be less devastating to FFXIV than other games due to content being gated behind content. But a horrible idea nonetheless.

Why would any game designer think it's a great idea to let players bypass playing their game? Even if that means you need to play in order to acquire in game currency? That's the way it's supposed to work. Selling tokens only serves to bring in more money for the company and allow cyclical players their quick fix before they move on.

There are better ways to deal with RMT spam.