Page 1 of 2 1 2 LastLast
Results 1 to 10 of 11

Thread: Holy Spam

  1. #1
    Player
    Pikachu_Pizza's Avatar
    Join Date
    Jun 2015
    Posts
    79
    Character
    Rainbow Pikachu
    World
    Exodus
    Main Class
    Conjurer Lv 60

    Holy Spam

    When does the reduction of damage on Holy go away? After combat?
    (0)

  2. #2
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    What? That's not how holy works. Imagine tank pulls a crowd of 10 mobs and you holy once.

    1st mob takes full potency (200 potency)
    2nd mob takes -10% damage compared to the 1st (180 potency)
    3rd mob takes -20% damage compared to the 1st (160 potency)
    4th mob takes -30% dmg compared to the 1st (140 potency)
    5th mob takes -40% dmg compared to the 1st (120 potency)
    6th, 7th, 8th, 9th and 10th mobs take -50% damage compared to the 1st (100 potency)

    So if you spam holy on single target, that same mob will take the 200 potency consistently, if you spam holy on 2 targets, one will take 200 potency and the other will take 180 potency consistently and so on
    (2)

  3. #3
    Player
    416to305's Avatar
    Join Date
    Feb 2015
    Posts
    390
    Character
    Psycho Bunny
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    I hate that the term for enemies is mob, it doesn't even make sense lol a mob means a group of something yet in ff we use it to describe a single enemy. Shrugs. The poster above has it right though, but I haven't noticed too much of a difference from before since it's still pretty potent. If anything you might end up with 1 or 2 that don't die but are left with like 5% HP so still better than nothing. Love holy!
    (1)

  4. #4
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by 416to305 View Post
    I hate that the term for enemies is mob, it doesn't even make sense lol a mob means a group of something yet in ff we use it to describe a single enemy. Shrugs. The poster above has it right though, but I haven't noticed too much of a difference from before since it's still pretty potent. If anything you might end up with 1 or 2 that don't die but are left with like 5% HP so still better than nothing. Love holy!
    IIRC, the term "mob" as used in MMOs is an abbreviation or acronym of some kind from the days of text-based multiplayer games...?
    (1)

  5. #5
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    Aye. As far as I know, it's short for 'mobile (creature)' and actually referred to NPCs of all kinds that were capable of moving on their own, rather than only hostile NPCs. Can't remember which specific MUD coined the term, though.
    (1)

  6. #6
    Player
    Anastacy's Avatar
    Join Date
    Jun 2015
    Posts
    39
    Character
    Vyndrian Larethil
    World
    Coeurl
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Raminax View Post
    Aye. As far as I know, it's short for 'mobile (creature)' and actually referred to NPCs of all kinds that were capable of moving on their own, rather than only hostile NPCs. Can't remember which specific MUD coined the term, though.
    Correct!

    And a mob of "mobs" is called a "train". (mostly negated through the use of mob leashing, though)
    (1)

  7. #7
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by mp-please View Post
    1st mob takes full potency (200 potency)
    2nd mob takes -10% damage compared to the 1st (180 potency)
    OK, but how the game knows who is the first mob? You don't need to target enemies for holy, but I guess if you target a mob, it will be #1. Wich is the #2? The mob closest to you? closest to the target? closest to the tank? closest to the boss? closest to the wall???
    (0)

  8. #8
    Player
    YuiSasaki's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    187
    Character
    Yui Sasaki
    World
    Shiva
    Main Class
    Arcanist Lv 60
    Considering the mechanic it is PROBABLY not with targeting. It's rather the closest to you. If multiple mobs are on the same distance it probably has another internal failsafe.
    (1)

  9. #9
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    Indeed! If one pays close attention, especially with lots of mobs, you see how the damage kind of travels outward from your position, rather than hitting everything simultaneously. It's especially noticable if two mobs are far apart from each other. Same behaviour can be seen with Assize and our other AoE heals as well.
    (0)

  10. #10
    Player
    _slowpoke_'s Avatar
    Join Date
    May 2015
    Posts
    211
    Character
    Yayadon Yadon
    World
    Cerberus
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Raminax View Post
    Aye. As far as I know, it's short for 'mobile (creature)' and actually referred to NPCs of all kinds that were capable of moving on their own, rather than only hostile NPCs. Can't remember which specific MUD coined the term, though.
    More specifically it stands for "MObile OBject", it's a pretty old term as far as I can tell. Dunno which game/community it's originally from, either.
    (0)

Page 1 of 2 1 2 LastLast