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  1. #1
    Player
    ChocoChick's Avatar
    Join Date
    Jun 2015
    Posts
    38
    Character
    Amber Celestine
    World
    Tonberry
    Main Class
    Thaumaturge Lv 60

    How to make Nocturnal Sect more interesting and compelling

    The general consensus is that Nocturnal sect is a bit underwhelming compared to Diurnal because it just seems the regen over time is just easier to use and seems to beat out on the shields.

    But I got some interesting ideas to make Nocturnal sect a more interesting and cooler stance to use.

    Firstly, nocturnal aspected benefic should only grant a shield instead of a heal+shield. The shield potency should be greater than the heal+shield potency combined. This creates a unique skill that rewards players for great timing as you'd have to make full use of the shield since there is no initial heal. By removing the heal, it further sets apart AST from other classes as well as differentiating Dirunal aspected benefic vs Nocturnal more.
    (3)

  2. #2
    Player
    ChocoChick's Avatar
    Join Date
    Jun 2015
    Posts
    38
    Character
    Amber Celestine
    World
    Tonberry
    Main Class
    Thaumaturge Lv 60
    Secondly, it would be absolutely cool if nocturnal collective unconscious erected an actual shield with potency amount to reduce incoming damage.

    Let's face it, 10% damage reduction is incredibly boring and is often under appreciated as its effects aren't readily visible. Make it so in nocturnal stance, our collective unconscious creates an umbrella of a shield, just like what Louisoix used in the calamity. Once the shield is broken, shattered pieces around the surface cracks then by choosing to continue to channel, the shield will slowly regain some potency up again.

    This would make the skill so cool and again differentiates nocturnal sect from the scholar counterpart. It would feel great to feel like you are using an actual ability Louisoix have learnt, given he's Sharlayan and astrology comes from Sharlaya (my lore understanding may be off here however).
    (8)

  3. #3
    Player
    Akyio's Avatar
    Join Date
    Jul 2014
    Posts
    130
    Character
    Akyio Tayin
    World
    Zodiark
    Main Class
    Astrologian Lv 60
    I absolutely agree especially on the colective unconscious. since its a level 58 ability i would like it to actually be a level 58 ability, not a weaker version of sacred soil.
    i think the range should be definitely increased and it should just erect a strong shield with a decent potency on everyone. in diurnal imo it should heal with a decent potency. a strong AoE heal or AoE shield with a longer cooldown.
    (0)

  4. #4
    Player
    Parawill's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    366
    Character
    Spark Joy
    World
    Faerie
    Main Class
    Astrologian Lv 80
    I personally always loved Ritualist type healing in Guild Wars as they both enhanced a target's weapon while adding some benefits such as +damage, +crit, +evasion, +lifesteal on hit. So perhaps adding something to that on Nocturnal would be fun. Maybe even a shield-heal that's similar to Galvanize, but heals when damage is taken (while nulls a certain amount).

    Just shooting ideas and not thinking of practicality or its "brokenness" if introduced to FF, but here are some skills from the Ritualist Skill Set. I am a Link to the GW Wiki page.
    (0)

  5. #5
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    I love the current Aspected Benefic in Noct stance and would prefer no change. It gets beatdown in forums because it isn't Adloquium, but it costs less and more importantly is instant cast. The other stuff in Noct seems to be lacking, but Aspected Benefic isn't one of them.
    (0)

  6. #6
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    It being interesting or cool isn't the issue. The shields are just too small. And Time dilation doesn't really help them at all like it does regens.
    (0)

  7. #7
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ChocoChick View Post
    ...
    Your Collective unconscious idea is AWESOME. I absolutelly loved it.
    I also loved how you managed to keep AST away from looking like SCH.
    The Aspected Benefic idea is also very interesting.
    (1)

  8. #8
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Absolutely any change that ends with your shield being better than a sch will irritate me.

    Basically everything in this thread is "our nocturnal benefic should be better than adlo" "our unconcious should be better than sacred soil" - this is how every Ast thread goes "why isn't my xyz as good as/better than whm/sch?"

    Puhlease.
    (1)
    Last edited by ckc22; 07-20-2015 at 01:53 PM.

  9. #9
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by ckc22 View Post
    ...
    Nope, its not "our stuff must be better than adlo" it is "our stuff must be good AND different from SCH" don't be ignorant. ALSO it was SE who started comparing AST to WHM and SCH from the very beginning so don't blame the players who only want their main job to be useful and powerful so it won't be thrown away only because the other healers can do a better job.

    Puhlease.
    (1)

  10. #10
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by ckc22 View Post
    Absolutely any change that ends with your shield being better than a sch will irritate me.

    Basically everything in this thread is "our nocturnal benefic should be better than adlo" "our unconcious should be better than sacred soil" - this is how every Ast thread goes "why isn't my xyz as good as/better than whm/sch?"

    Puhlease.
    The shield proposed is definitely not strictly better than aldo. Adlo with a crit is a 450 potency heal with a 900 potency shield. If this skill crits, it's just a 750 shield. Not to mention you have tons of supporting tools such as deployment tactics. I mean currently our aspected helios in nocturnal is actually worse than just regular helios. Making it just a shield would give it a niche.
    (1)

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