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Thread: New guildhests!

  1. #1
    Player
    NinjaPenguin's Avatar
    Join Date
    Apr 2014
    Posts
    14
    Character
    Master Penguin
    World
    Midgardsormr
    Main Class
    Lancer Lv 60

    New guildhests!

    I think if an xp buff was given to guildhests, some more guildhests going up to level 60, people would do them again. You could also make an expert guildhest roulette for lvl 45+ guildhests. They are fun and simple, but they need xp buff and a few new ones to get people back into them
    (0)

  2. #2
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90

    [Suggestion] Tier 2 Guildhest

    I was reading an article on reddit about end game and how people are expected to "know" the fight before actually doing it. Whether right or wrong, it's here and has been for a long time now.

    Guildhest main goal was to teach new player various mechanics of combat. It's time to take this to the next step.

    Simply put, a month or so after new content comes out, add new guildhest that teach players specific phases and mechanic without using the actually fight. Use normal monster in normal areas but have them act out the phase in lesser degrees to teach players the fight.
    (0)

  3. #3
    Player
    fm_fenrir's Avatar
    Join Date
    Jun 2015
    Posts
    255
    Character
    Makasita Fenrir
    World
    Balmung
    Main Class
    Dragoon Lv 60
    I would love to have guildhests that let you practice mechanics for harder content. Having only four people makes it easier to organize and get your newer players up to speed with your A squad, with virtually none of the risk associated with taking new players into the content for real.
    (0)
    #gitgud

    Ongoing mission: Tank everything on DRG. On purpose.