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  1. #321
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    yfw that tank is full STR
    (3)

  2. #322
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    I like STR tanks as a healer tbh.
    There are very few mechanics in the game that can kill a tank with STR accessories in one hit, and anything under 1 hit requires the exact same amount of healing anyways, VIT is not mitigation.

    And more STR on them = more DPS = shorter fights = lower chance that I will run out of MP.
    Not to mention that most harder fights in HW are DPS checks and not giant tank-busters.
    (5)

  3. #323
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I feel obligated to point out a few things:

    1. That was a premade of players that were playing together and were way more coordinated than a normal group.

    2. They only had one tank and went with five dps instead of four.

    3. The healers were nearly bottomed out on MP by the end of it.

    4. Their tank didn't survive the end of it.

    Had their dps messed up at all in that fight, they were screwed. Healers dpsing and the tank wearing str acc certainly helped them get a speed kill, but the bigger difference came from them gambling on only using one tank and bringing an extra dps. Let's see them get that speed kill with two tanks instead of one. Otherwise your video is irrelevant. They had just enough damage to pull it off and they chose not to heal the drk during Living Dead knowing full well that he would die to keep dpsing. Had they been any slower, the drk would have went down and the Oppressor and 0.5 would have proceeded to wipe the floor with them.
    (0)
    Last edited by Khalithar; 07-20-2015 at 08:43 PM.

  4. #324
    Player
    Xensai's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    113
    Character
    Winnie Blues
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Quote Originally Posted by AriaEnia View Post
    I often ask the healer when running dungeon, should i be using str or vit accs? If the healer says "either way is ok" i wear 3 str 2 vit. If the healer says "vit please" then I go full vit. Whatever the healer feels comfortable. But i will never wear 5 str accs, that's just stupid.
    It's not stupid to wear 5 STR ACC its all about context and what your healer is comfortable with.
    When i tank with my Raid healers or with friends that i know to be good Healers if i had a VIT acc i'd be kicked in the guts and labelled a moron. When im in DF i still have full STR on but i slow down on pulls with good CD management it doesnt matter what ACC youre wearing. But i will admit lately i've seen an influx of people who just wear full STR with no idea about what they're actually doing so i can see why this is being blamed its a Skill > Gear issue nothing more
    (0)
    Australian GMT+10

  5. #325
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jahaudant View Post
    I decided to not make any points and resort to childish name calling.
    Fixed that for you.
    (3)

  6. #326
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Khalithar View Post
    1. That was a premade of players that were playing together and were way more coordinated than a normal group.

    2. They only had one tank and went with five dps instead of four.

    3. The healers were nearly bottomed out on MP by the end of it.

    4. Their tank didn't survive the end of it.
    1. This is true and this video isn't applicable to a DF setting (especially due to the party composition). However, this does showcase just how little you can heal a tank and still manage to DPS.

    2. This was to min/max DPS and make the kill as quick as possible. You can see in the video that they had the first Oppressor down to 9-ish% before the 0.5 spawned. Using one tank instead of two doesn't really change how heals work aside from knowing that only one person will take damage from the boss(es).

    3. They were DPSing the entire time, knowing that they wouldn't need the MP by the end of it. Their goal was to kill the boss(es) as fast as possible, not to conserve MP for any excess healing that needed to be done. They planned on not having to deal with the missiles (I assume) so they didn't really need to worry about raid damage that much.

    4. He Living Dead'd but wasn't healed because the healers knew he would live to the point where the boss would be dead, thus decided to focus on DPS instead.
    (1)

  7. #327
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SpookyGhost View Post
    Snip
    My point was that without the fifth dps, that speed kill wouldn't have been possible. Also, that the video can't really be applied to healers as a whole as that video required a very specific setup and strategy. Well let me amend one thing, if they used two war tanks I think it would have still been possible.
    (0)

  8. #328
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Khalithar View Post
    My point was that without the fifth dps, that speed kill wouldn't have happened
    It would have, but not as quickly... because a tank can't make up for a DPS 100%.

    https://www.youtube.com/watch?v=qhvpkRoDEGk

    ^ 2 tanks, same deal, 20s longer.
    (0)

  9. #329
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SpookyGhost View Post
    It would have, but not as quickly... because a tank can't make up for a DPS 100%.

    https://www.youtube.com/watch?v=qhvpkRoDEGk

    ^ 2 tanks, same deal, 20s longer.
    Interesting, looking at the parsers, the healers did less dps than the ones in the first video but the tanks and dps were more doing a bit more dps than the other group, I kind of want to compare the gear of the two groups.

    Edit: But what does it show honestly? That a full party of people that go full offense and know what they're doing can burn a single boss really fast. As a whole, I still don't believe it applies to most groups. I mean in that second video that summoner was doing nearly 1.5k dps, I wish every smn I saw in the DF was doing that.
    (0)
    Last edited by Khalithar; 07-20-2015 at 09:11 PM.

  10. #330
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by KoutaAtaire View Post
    No mitigation will work on orbs in A4. They are considered 'darkness' damage and cannot be mitigated by normal means like manaward and tank CDs. Thrill of battle is very useful, though.
    I've seen a difference when using things like Vengeance. Unless the damage from the orbs are wildly fluctuating and I've just been 'lucky' enough to always get the lowest possible when using Vengeance.

    Quote Originally Posted by Vengeance
    Reduces damage taken by 30% and delivers an attack with a potency of 50 every time you suffer physical damage.
    Even if orbs count as darkness damage, they still count as damage, and CDs that reduce damage taken will still work. Cooldowns that specifically work on either magic or physical damage, or that raise defense (looking at you, Foresight!), on the other hand...
    (0)

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