Hello, I've been doing multiple tests on MCH and have come to realize that the autoturrets are not receiving the 20% damage increase from the Machinist trait: Increased Action Damage II. The trait states: Increases base action damage and autoturret damage by 20%.

How I tested this:

Placed my Rook Autoturret and used Reload adding 20 potency to my WS'. I then Hypercharged making my Split Shot and the Rook's Charged Volley shot deal 160 potency each. The difference in damage is exactly 20% in favor of the Split Shot which would make the Trait incorrect. I did the same with the Bishop Autoturret but using a non proc Clean Shot with the same results. You can do the testing yourself but if this is a bug, MCH have been missing the 20% buff to their autoturret this whole time. Dev please respond.