Just tanked it for the first time. I don't hate it, but I didn't enjoy it either. A lot of the DF dps is overgeared for the place now, and that makes it stressful for a new 60 trying to gear up.
Just tanked it for the first time. I don't hate it, but I didn't enjoy it either. A lot of the DF dps is overgeared for the place now, and that makes it stressful for a new 60 trying to gear up.
I prefer it to fractal, I find fractal boring for the most part. I feel environmental and trash mechanics are lacking. My favorite dungeons in the game are still the revamped 1.x dungeons and qarn.
As a WHM I have no trouble personally with Neverreap. I can get my cast's off between tornado's on the last boss by just sprinting now and then and he doesn't hit too hard. Only issues I've had are with tanks falling off on that boss and usually it only happens once.
Well...a lie I guess. I do have problems but it isn't the dungeons fault. Mostly its under geared/strength speced tanks with 12k life that try to do speed runs. Those trash packs hit pretty hard and I've had some issues where I would go oom during pulls because if I stop casting cure II /ever/ the tank is at 25% health in a heart beat and I have to blow cooldowns to pull them out of the fire. But when running with a tank that knows his/her limits its a pretty quick run and not really challenging. If anything I'd say its way easier than Fractals which I wasn't expecting going into it.
"Speak softly, and carry a big stick." -Healers motto brought to you by President Theodore Roosevelt
I get this dungeon all the time, most of the time I never even get Fractal. I have a running joke in my FC about changing the name of the dungeon to AlwaysReap. >_<
I've been disliking it less and less as I have been finding opportunities to do the rotation.
The first boss is of medium difficulty when using the BLM rotation. Just wait til it goes into its shadow phase and then nail it with Fire IVs when you find the shadow. After it goes back to normal you have a bit to do the rotation before another shift. Refresh enochian(either bliz IV or the skill itself) before the shadow dies or you will lose it when the boss returns.
Second boss can be hard to do it, or really easy. If he marks you at the beginning, hold off on enochian. Always go full on the rotation on the boss when he marks someone else AND the resulting field surrounds some totems that are nearest to another player(except the tank). To clarify, if you know you don't have to move a totem, focus on the boss.
Last boss, forget it. Just do the 2.0 rotation. What people don't notice I think, is every time you get hit with a tornado, the boss gets an evasion stack.
I call bullsh*t. Those tornadoes don't move in a straight line. I've done this dungeon to know better. The boss, yes, moves straight. But the tornadoes, no.If you watch there is a pattern to the madness. You can anticipate where the tornados and the boss will be going and easily get your casts out without even loosing enochian. The trick is observation. If you pay attn. in just a couple of these runs and see how things move you should pick up on the movement and be able to stay one step ahead of the boss and the tornados in future runs. But if you panic, while then your going to have one heck of a bad time. The entire dungeon is like this. The second boss is a lil more tricky but you take measures to move totems and save your enochian once you master it, time things right and learn how to utilize other skills to keep it going. Learning these things is just going to make you a better blm overall so its worth the time to learn it.
I can see it being annoying for BLM, as a NIN I don't mind the dungeon at all it is interesting enough, although I prefer Fractal.
It's not hard but it's annoying and underwhelming. Fractal is better imo.
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