Worst...dungeon...ever!

Worst...dungeon...ever!
Hmm, yeah I can see BLM having harder time there than basically anyone else. That said, i've never wiped there, even with full DF groups.
2 DPS going - hope you didn't have double BLM. Tank should be DPS when most adds are out (boss invul). Adds have little HP, so it's doable for just about every group.

The second dps was a machinist. The only part that we really had a problem with was the last boss, and it was just impossible. No matter where I ran to, when the adds popped the boss kept coming at me and I didn't have time to cast at all between dodging the boss and the twisters. That last boss is just death to casters.Hmm, yeah I can see BLM having harder time there than basically anyone else. That said, i've never wiped there, even with full DF groups.
2 DPS going - hope you didn't have double BLM. Tank should be DPS when most adds are out (boss invul). Adds have little HP, so it's doable for just about every group.
As for the person who said the trash mobs drop fast, maybe if have a fully-geared party, but if you do there at ilvl 145 those mobs take a really long time to kill. I admit it probably just seems much slower to me because I got used to being able to run dungeons quickly before the expansion because I was well geared.



If you watch there is a pattern to the madness. You can anticipate where the tornados and the boss will be going and easily get your casts out without even loosing enochian. The trick is observation. If you pay attn. in just a couple of these runs and see how things move you should pick up on the movement and be able to stay one step ahead of the boss and the tornados in future runs. But if you panic, while then your going to have one heck of a bad time. The entire dungeon is like this. The second boss is a lil more tricky but you take measures to move totems and save your enochian once you master it, time things right and learn how to utilize other skills to keep it going. Learning these things is just going to make you a better blm overall so its worth the time to learn it.

I call bullsh*t. Those tornadoes don't move in a straight line. I've done this dungeon to know better. The boss, yes, moves straight. But the tornadoes, no.If you watch there is a pattern to the madness. You can anticipate where the tornados and the boss will be going and easily get your casts out without even loosing enochian. The trick is observation. If you pay attn. in just a couple of these runs and see how things move you should pick up on the movement and be able to stay one step ahead of the boss and the tornados in future runs. But if you panic, while then your going to have one heck of a bad time. The entire dungeon is like this. The second boss is a lil more tricky but you take measures to move totems and save your enochian once you master it, time things right and learn how to utilize other skills to keep it going. Learning these things is just going to make you a better blm overall so its worth the time to learn it.

This right here. Everyone was expecting to faceroll them like we did for the past 16 months overgearing every single "expert" dungeon SE released. Once HW hit, everyone gets knocked down a few pegs and forgot what it was like to be on the same ilvl as the content you are completing.As for the person who said the trash mobs drop fast, maybe if have a fully-geared party, but if you do there at ilvl 145 those mobs take a really long time to kill. I admit it probably just seems much slower to me because I got used to being able to run dungeons quickly before the expansion because I was well geared.
That, and bad dps could kind of sneak by in the older dungeons due to gear inflation. Now that everyone's rotations have become more complex and you can't rely on the gear crutch so much - we see a lot of bad dps creeping out of the woodwork.

I prefer it to fractal, I find fractal boring for the most part. I feel environmental and trash mechanics are lacking. My favorite dungeons in the game are still the revamped 1.x dungeons and qarn.
Last boss all those tornadoes.

I'll take Neverreap over Fractal anyday. Neverreap feels faster (it probably is?) The annoying part happens at the end boss.



Yeah I hate it. Me and my gf did it today for the first time after just unlocking it. It took like 5 mins to kill a group of 3-4 trash mobs. They had waaaaaay too much health. Granted I'm not the best geared but it was horribly slow, I have never been so bored in a dungeon just because they took forever to kill. And the same with the last boss, it wasn't too bad dodging and killing the adds but when your doing it for what feels like forever and then the boss is only at half health wtf.
My gf (blm) was literally getting mad at how she couldn't use any of her new moves because of all the moving and the stupid tornados. So it seems tough to utilize ley lines and keep enochian combo up at all.
Needless to say, yeah I hate it. I'm sure it will get easier when we get better gear but as a first run, I have honestly never been so bored in a dungeon. Just because of how long it took for everything to die, not because it wasn't interesting or mechanics in the boss fights were boring.
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