
Originally Posted by
Ceodore
Actually, that's an opinion. My opinion is that tanks should be able to retain their versatility. My feelings would that it feels good to be versatile, but that's not what I feel. Frankly, it's complicated, and requires thought to consider which is better for which situations. It requires me to examine everyone I get partied with and take into consideration the kind of dps and healers I get. If I was basing this decision on my feelings, I would want the easy way out and say that Parry should be some big mitigation stat so that my job as tank requires less thought and I can just say screw all to any gear but VIT. So, not feelings, opinion.
But it really is fact that such changes would pigeon hole tanks. People who say that's what they want is their opinion on what the changes should be, and I respect that opinion even if I don't agree with it. However, those who have been screaming foul about their "feelings" are the ones that I have an issue with. I don't need that, I want ideas, opinions, and facts that relate to the topic, not that someone feels I've not coddled their feelings enough. That isn't going to stop me from calling an idea dumb, but again, that's my opinion on the idea. Many people have stated that my ideas are dumb. There ARE going to be different sides to the debate, and I HAVE realized that nothing I say or do will end it. That WAS my fault for thinking I might. However, as far as my opinion went, I did state just the facts of the effects it would have, as well as the facts about what effects other ideas would have. I expressed my opinion on both, not my feelings. My "feelings" on their ideas is that I would feel more at ease that I could just get one set of trinkets. I would feel less stress on my OCD about having a set of Strength Trinkets but no Melee DPS, because I would no longer have strength trinkets. I would probably feel happier having the tanks be just the usual meat shields. However, I would also feel less excitement about tanking, less thrilled about my low damage numbers, and more frustration about having to work harder to maintain enmity. My feelings on my own ideas is that I would continue to feel more stress about having to decide between trinkets for each fight and pull, more anxiety about having Strength trinkets but no Melee DPS, and more stress about having to get two sets of trinkets just for my tanks rather than one. I would also feel happier though when I do make good choices with the trinkets, and more excited at the risk of having a lower HP pool with higher damage numbers, and more interested in my tanks because we aren't just simple meat shields. See? Feelings.