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  1. #1
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,786
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Personally I wish they'd make it an instanced thing that could be kept even upon transferring servers. Ive wanted to transfer for soooo long but I can't because I dont want my 15mgil spent to go to waste (not to mention all my cool furniture)
    (6)

  2. #2
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    So long as they have to pay full market price for the new lot *and* pay a transfer fee.
    (2)

  3. #3
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,522
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    It sort of gives an incentive to current home owners to uproot and move.
    This frees up spots in the current three housing zones for people who would prefer living there than in the Ishgard area.

    Some home owners would just abandon and move but others may not unless they got a cheap way to do it.
    If you've wanted your beach house in the Mist, allowing Mist owners to move is the best way to get one for yourself.
    (19)

    http://king.canadane.com

  4. #4
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Canadane View Post
    It sort of gives an incentive to current home owners to uproot and move.
    This frees up spots in the current three housing zones for people who would prefer living there than in the Ishgard area.
    Yup, but I'm honestly hoping that they solve the demand problem entirely with instanced housing.

    This limited supply thing is entirely stupid. I could have the gil for it, but whoever woke up earlier or had their little brother do it, or whatever wins. It also encourages RMT because folks want upwards of 15 million for relinquish rights on houses they're not even using...

    It's stupid, and stuff like this feeds RMT.Nothing is going to hurt anyone by it actually being freely available to everyone, and making it more freely available sucks money out of the economy because you're paying an NPC for everything rather than a player.
    (3)

  5. #5
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Nadirah View Post
    Yup, but I'm honestly hoping that they solve the demand problem entirely with instanced housing.
    The Sea of Clouds is an ideal location for instanced housing.

    Everyone can have their own floating island. As for neighbours, just make them virtual - i.e. they are in separate instances; you have to zone to visit them. 4 neighbours per player (NW, NE, SW, SE with N/S/E/W reserved for exit to Camp Cloudtop area).

    Personally I rather have to zone to visit other players than have to zone to enter and exit my own house. Not to mention it would be nice to see out a window into my front porch or backyard.

    Housing size upgrades would be trivial. Just grow the island.

    You can visit other people houses by flying into their instance (from one neighbour instance to another) or if they are on your friend's list by right clicking their name and choosing teleport.

    As for existing wards, rework them into "plazas" where FCs/rich individuals can set up shop with a weekly property tax.
    (6)
    Last edited by Bishop81; 07-18-2015 at 11:25 AM.

  6. #6
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Canadane View Post
    It sort of gives an incentive to current home owners to uproot and move.
    This frees up spots in the current three housing zones for people who would prefer living there than in the Ishgard area.

    Some home owners would just abandon and move but others may not unless they got a cheap way to do it.
    If you've wanted your beach house in the Mist, allowing Mist owners to move is the best way to get one for yourself.
    I'm more worried if those same players would try something to keep their old house plot while buying their new plot.

    Some players already own multiple house in their account due to buying a house for each of their multiple characters.

    If Housing was Account bound rather than Character bound it may help open up more housing space for players that want their own Personal House.
    (4)

  7. #7
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by EdwinLi View Post
    I'm more worried if those same players would try something to keep their old house plot while buying their new plot.

    Some players already own multiple house in their account due to buying a house for each of their multiple characters.

    If Housing was Account bound rather than Character bound it may help open up more housing space for players that want their own Personal House.
    The issue arises with the fact that it wasn't this way from the beginning. The players that did buy multiple houses on a server with alts would then pose a problem for SE to have to handle if the system was changed to be in such a way.
    (1)

  8. #8
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Ceodore View Post
    The issue arises with the fact that it wasn't this way from the beginning. The players that did buy multiple houses on a server with alts would then pose a problem for SE to have to handle if the system was changed to be in such a way.
    One house per server per account and all characters on that account have access to it? idk
    (5)

  9. #9
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by EdwinLi View Post
    I'm more worried if those same players would try something to keep their old house plot while buying their new plot.

    Some players already own multiple house in their account due to buying a house for each of their multiple characters.

    If Housing was Account bound rather than Character bound it may help open up more housing space for players that want their own Personal House.
    This would help a little. But people will find a way.

    I was looking for a house tonight, got a tell from a guy who is selling two plots and just sold one recently. I guess him and his buddies bought up a bunch of plots and are selling them for 2-3x's what they paid. Almost bought one until he said, I was going to have to spend an extra 5mil, on top of what I was going to pay him.

    Pretty much the same as FCs getting more than one house, by leveling an ALT FC.
    (2)

  10. #10
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    The current housing system is only excusable if it has been caused by technical debt. It's a garbage system that creates unbuyable ghost lots, wealth transfer to the already rich, and exclusive content for the lucky.

    And it's not a free market. It's not a free market at all, because we have no way to force anyone's hand to do anything. In a UO model that people are so fond of bringing up I could break into your house and steal all your stuff and burn it down. Here I can't even buy out an abandoned lot. It's a first come, first serve system in a game where we share gathering nodes; it's out of place and a terrible way to gate an increasing amount of content.
    (4)

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