Quote Originally Posted by silentwindfr View Post
maybe because it's the story mode and another mode come tomorrow?

outside this they can solve all them trouble by stoping to turn the whole game around dungeon and raid. MMORPG are not a dungeon simulation game and until they don't try to change this the problem will stay like this
One dungeon with a single difficulty is different than having a normal mode dungeon with an optional higher difficulty. Savage mode coil is kind of different, considering basic Binding Coil was already designed to appease a niche group. Savage coil was for a very niche group indeed.