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Thread: 1v1 pvp?

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  1. #1
    Player
    PlumpyMcduff's Avatar
    Join Date
    Mar 2015
    Posts
    222
    Character
    Plumpy Mcduff
    World
    Coeurl
    Main Class
    Marauder Lv 50
    Balance in dueling is not the best way to create balance for PVP as a whole.

    Some Job's fortes aren't for killing & that's OK.

    A healer won't necessarily be as effective of a duelist at killing as a DPS which specializes in it (sure, they could sustain themselves long enough to triumph, but that's the strat & it's feasible).

    A tank won't necessarily be as effective of a duelist at killing as a DPS which specializes in it (sure, they could defend themselves long enough to triumph, but that's the strat & it's feasible).

    Some Jobs will naturally be more dependent on allies than others & that's OK. Or more of a team-player than a solo one (also OK).

    Job Balance in FFXIV's PVP is actually pretty great if you utilize your entire kit & pay careful attention to statuses. For instance, most people don't know the sheer beast that is Blizzard II in PVP.

    I've mained each of the trinity in FFXIV's PVP in all formats, they're each viable in their own right & shouldn't be balanced for dueling... there's a reason dueling balance takes the back-burner in MMO's & it's because they aren't 1v1 arcade fighters, they're Massively Multiplayer Online games.

    All to to say, I support dueling for this game (albeit, segregated to a degree, given the mass of players opposed to it bothering them), it just shouldn't be catered to per se. The Jobs are designed with group-play in mind & it should remain as such so as not to diminish the vital balance of group-play PVP.
    (2)
    Last edited by PlumpyMcduff; 07-19-2015 at 04:19 AM.

  2. #2
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by PlumpyMcduff View Post
    All to to say, I support dueling for this game (albeit, segregated to a degree, given the mass of players opposed to it bothering them), it just shouldn't be catered to per se. The Jobs are designed with group-play in mind & it should remain as such so as not to diminish the vital balance of group-play PVP.
    Exactly. Let me quote myself from another thread on the same subject:

    Quote Originally Posted by Vandril View Post
    People always complain about this and that about class balance whenever the idea is brought up. Often times it involves BLM and how cast interrupts work in PvP. I can see the concerns for that, but...

    Does every feature have to be so perfectly balanced? I'd rather this feature exist for fun and be terribly imbalanced than to have it not exist at all. Just don't tie anything to it - no achievements, ratings, points, or whatever else.

    I wanted it, want it, and will always want it.
    Duels don't need to be balanced. They just need to exist. Given the right tools - such as a dueling system - players can make their own fun.
    (1)

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