Quote Originally Posted by Irondude View Post
After the video of the ifrit battle weapon drops, I read a large amount of negative feedback about the stylization and artwork design. I thought the thm and conj weapons were done nicely, however the archer and gladiator maybe a bit much....

I can say emphatically nobody wants this after reading enough post:
http://woweconomist.com/blog/wp-cont...8/06/81830.jpg

But what do we want? Can we come up with some dialog to describe what we think the art style should be for ff14 moving forward. At launch there seemed to be a large amount of base (bland) gear. Moving forward I want to see more Final Fantasy brand flare, but not to the point where it breaks down the 4th wall by looking so over the top as to be out of place with the rest of the game design.

here's a start:

I'd like weapons and armor to look functional
- Pugilist weapons would break your wrist if you used them irl. They should be attached at the forearm not held. (pet peeve)

I'd like weapons to be realistically sized

Armor shouldn't be overly stylized like a tron suit (ease up on the lines!)


what else....stay on art style.
Crab bow is nice and stylized. Its a bit bulkier than a normal bow, but it has a good look, it doesn't look like I will fall forward trying to wield it, like with the way the infrit one does. They could have used that as a base for a max 'thickness' or whatever.

I think it would have looked better if it had looked like it was made from two of Ifrits horns the tips pointing away from where it would be grasped and then having the base of the horses fused to some other material as the hand grip. The string could have been red as well (made up of ifrits muscle/tendons)

Imagine this bow, but with Ifrit skinned horns, red and black and glowing.