OH NO, not at all. I was happy to see someone with some positive to say about the game. And coming from a player with all the crafters at 50, I understand that a glamour system like RIFT's was something of a insta-win, but I still feel if you worked hard enough to get the piece, there shouldn't be so many obstacles between you wanting to wear it. I just felt that your review might have been too flowery, but then I also feel the same way about many reviews from the main stream critics. It's usually chalk full of erroneous and extravagant wording while keeping focus away from the pros and cons of the gritty details. But, perhaps I'm too much of a critic myself. However, I do stand by my thoughts of advising you to expand your repertoire of online games to include not the just the popular, but also small developer free to plays. It will give you a better idea of systems that are just aweful compared to systems that are truly innovative, much like GW2's "quest" system I mentioned. As it stands, this game is a solid piece of work. Nothing really horrible, and some truly great music, classes, and nostalgic fights. However, I still feel it has room for improvements on certain aspects. They aren't game breaking things, but they are things that could make the game itself even better. I also feel that not seeing the flaw in the glamour system I mentioned is a bit hypocritical considering your critique of the crafting system and the difficulty to level it. You either have to buy the prisms from other players, or craft them yourself. And while not horribly over priced, glamour prisms can still eat a massive amount of your gil. I would know, I've taken advantage of said system to make quite a profit as well with my across the board 50 crafters. Even if it might eat into my own profits, I still feel RIFT's system was the best one I have ever seen.