Of course it's only a small sample size, but those numbers aren't looking good for those parry princesses out there.
Of course it's only a small sample size, but those numbers aren't looking good for those parry princesses out there.
I told everyone the stat was like 4% for 500. Nobody believed me...
zzzz 310 swings, 20 misses, 34 parries, 11% Parry PCT...and im still getting hit but bored leaving FFXIV on in the background.
edit: 681 swings, 75 parries, 49 misses, 11% parry pct
Edit 2: 970 swings, 74 misses, 105 parries 11% Parry PCT
Will update when this reaches 1000+ hits but been sitting at 11/12% Parry for eons zzzz Wonder if FFXIV will log me out if I leave to go pick up some chinese food, I assume paralysis wont decrease my parry rate.
514 Parry.
Done with that crap, now gonna do it again with more Parreh
Last edited by Hundred; 07-18-2015 at 06:14 AM.
75 / ( 681-49) = 0.118670886zzzz 310 swings, 20 misses, 34 parries, 11% Parry PCT...and im still getting hit but bored leaving FFXIV on in the background.
edit: 681 swings, 75 parries, 49 misses, 11% parry pct
Will update when this reaches 1000+ hits but been sitting at 11/12% Parry for eons zzzz Wonder if FFXIV will log me out if I leave to go pick up some chinese food, I assume paralysis wont decrease my parry rate.
514 Parry.
Take out Baselines
0.118670886-0.0565 = 0.062170886 %
514-354 = 160
0.062170886 / 160 = 0.000388568
So... 0.04% increase of rate per 1 parry OR 25 pts of parry = 1% increase in rate
If he was checking it on WAR it's possible his base & my base are different, even with the shield removed. Will see if I can get a bigger sample later tonight.
Goblin Tinker, lvl 58 in the Hinterlands
Test one, 468 parry:
1006 swings, 860 hits, 112 parries. 13% parry (11.1% in ACT)
Test two, 354 parry (0 from gear):
1011 swings, 853 hits, 87 parries. 10% parry (8.6% in ACT)
So...2.5% for 114 parry. This was on 60 DRK.
I think I will continue ignoring parry for now.
ZZZ updated I forgot to refresh my chocobo and died afk,
Whelp time to redo it.
I've gone for the most Parry I could find in my stash, dont think my Chocobo will be able to sustain me going afk with this gear lol. 734 Parry Drk.
Dont think I'll ever use the Chimera as a testing dummy after this but wanted something 60 to get less evades. If im not mistaken Evades > Blocks > Parries is the priority order. Anyways will update as I get bored of doing other crap
Edit 2: 554 swing, 66 misses,113 Parries
Last edited by Hundred; 07-18-2015 at 07:09 AM.
I would like to know if the parry rate of Dark Dance is additive or multiplicative.
Example, if your base parry rate is 10, will DD make it 40 or 13 with it's 30% increase?
I sure seem to parry a lot with it on so I'm willing to think 40.
The +% rate increase skills like Dark Dance, Keen Flurry, and Bulwark are added on top of your base.
ok sry for being so late (sleep got in between^^)
I did this on clockwork soldiers and Paladins (defeated 10 or more of These with autoattack so for each parry sample i received at least 1000 attacks)
Here first my stats
------------------Parry 354 (standart)----Parry 444 (+90)-----Parry 493 (+139)
Parried-------------8%---------------------10%----------------12%
Missed ------------87,5%------------------86,2%--------------86%
actuall Parry------10%---------------------12%----------------14%
as 90 parry increases by 2% we can forn the first increase assume that the stat value has to be between 31 and 45 Points per increase.
For the second sample increase i used 139 Parry and got an increase by 4% which leads to a range of 39 to 47 Points
If accumulated i conclude that between 39 and 45 Point in parry are used per percentual increase of parry (or between 0,025 to 0,022 Percent per Point of parry)
To the others:
Kalos our results are extremly different and like me you did not Count the misses nor did you use your shield so i do not think that there is anything wrong with how you did your Experiment. Do you think limiting our numbers to roughly 1000 hits (because i also Chose this amount of hits) is not enough?I was kinda bored and didn't feel like leveling.
354 Parry(Base)
Tsanahale: 1,201 Swings, 1,097 Hits, 104 Misses, 62 parries, 0 block(no shield)
( 62 parries / 1,097 hits ) * 100 = 5.652% parry rate
456 Parry
Tsanahale: 376 Swings, 349 Hits, 27 Misses, 18 Parries, 0 block(no shield)
oops I killed it
Tsanahale #2: 561 Swings, 507 hits, 54 misses, 38 parries, 0 block(no shield)
Tsanahle Total: 937 Swings, 856 Hits, 81 Misses, 56 parries, 0 block(o shield)
( 56 parries / 856 hits ) * 100 = 6.542% parry rate
Parry Rate Dif: 6.542% - 5.652% = 0.89%
Parry Dif: 456-354 = 102
+102 parry over base resulted in a parry rate increase of 0.89%
Docfiord why do you use 6,2% (btw either 0,062xxx or 6,2xx% not both) as baseline? As far as I know it was 10% before 3.0.
That would fit my data (yours says 45,6 for 1 percent and my says between 39 and 45 per one percent)Goblin Tinker, lvl 58 in the Hinterlands
Test one, 468 parry:
1006 swings, 860 hits, 112 parries. 13% parry (11.1% in ACT)
Test two, 354 parry (0 from gear):
1011 swings, 853 hits, 87 parries. 10% parry (8.6% in ACT)
So...2.5% for 114 parry. This was on 60 DRK.
I think I will continue ignoring parry for now.
Conclusion, parry is pretty much trash especially for Paladins (like me...)
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