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  1. #31
    Player
    Docfiord_Fowling's Avatar
    Join Date
    Oct 2014
    Posts
    74
    Character
    Docfiord Fowling
    World
    Sargatanas
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Ceodore View Post
    ...
    You have such a way with words... Let's break down a few things.
    • STR accessories on tanks became popular when people figured out it's synergy with WARs. WAR's a self healers that need to deal big damage to heal. It works for them. The other tanks don't synergize as well with STR.
    • DRKs should most definitely be stacking parry - period. They have a -10% outgoing damage off GCD and an off GCD stun that rely on parry procs; which equates to more DPS. They synergize with it and stack it exponentially with moves like Dark Dance.
    • A lot of people, like yourself I am assuming, wet their pants when they see a big number on a crit. Parry is not something that is visually exciting, but long term, it makes a HUGE difference.
    (6)

  2. #32
    Player
    Marveth's Avatar
    Join Date
    Aug 2013
    Posts
    327
    Character
    Luciero Darkwing
    World
    Omega
    Main Class
    Thaumaturge Lv 80
    Except stacking parry barely increase it's proc rate.
    (4)

  3. #33
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Disc View Post
    Parry rate hasn't changed in the last thousand hits, so just going to cut short of 10k hits and throw this up now.

    Lv 60 Paladin - 354 Parry(Base)
    Tsanahale: 6532 Swings, 6019 Hits, 513 Misses, 353 Parries, 0 Blocks(no shield)
    (353 Parries / 6019 Hits) * 100 = 5.865% Base Parry Rate

    Will throw on parry gear and find definitive results for +102. See if my chicken can handle healing multiple enemies to speed this up.
    And the update for people who wanted to know, base drawn from my quoted post.

    Lv 60 Paladin - 456 Parry(+102 Parry)
    Tsanahale: 4005 Swings, 3631 Hits, 374 Misses, 329 Parries, 0 Blocks(no shield)
    (329 parries / 3631 Hit) * 100 = 9.061% Parry rate

    9.061% - 5.865% = 3.196% Improvement from +102 parry over base

    (3.196%/102)*100 = Roughly 0.0313% parry rate increase per point of parry.

    Therefore 32 parry = 1% parry rate.


    20% mitigation * 5% parry rate = 1% damage mitigation. 32*5 = 160. Every 160 points of parry over the 354 base results in -1% damage taken. These values are for PLD without shield & may not hold up for DRK/WAR.
    (3)

  4. #34
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Disc View Post
    And the update for people who wanted to know, base drawn from my quoted post.

    Lv 60 Paladin - 456 Parry(+102 Parry)
    Tsanahale: 4005 Swings, 3631 Hits, 374 Misses, 329 Parries, 0 Blocks(no shield)
    (329 parries / 3631 Hit) * 100 = 9.061% Parry rate

    9.061% - 5.865% = 3.196% Improvement from +102 parry over base

    (3.196%/102)*100 = Roughly 0.0313% parry rate increase per point of parry.

    Therefore 32 parry = 1% parry rate.


    20% mitigation * 5% parry rate = 1% damage mitigation. 32*5 = 160. Every 160 points of parry over the 354 base results in -1% damage taken. These values are for PLD without shield & may not hold up for DRK/WAR.
    I think every class reacts to stats differently.
    (1)

  5. 07-19-2015 04:23 PM
    Reason
    An update on the numbers are posted.

  6. #35
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    My numbers until someone decided to help me kill the mob...

    Test subject: Paladin Lv60
    Test target: Clockwork Harvestman Lv59
    Gear parry: 530
    Gear block: 322

    Swings: 2378
    Misses: 312 (13.12%)
    Hit: 2066 (86.88%)
    Block: 457 (22.12%)
    Parry: 256 (12.39%)

    Taking the base parry rate of 5.865% for 354 parry, that's a 6.52% increase in parry rate for 176 increase in parry rating, giving about 27 parry rating per 1% of parry.
    (0)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  7. #36
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Docfiord_Fowling View Post
    You have such a way with words... Let's break down a few things.
    • STR accessories on tanks became popular when people figured out it's synergy with WARs. WAR's a self healers that need to deal big damage to heal. It works for them. The other tanks don't synergize as well with STR.
    • DRKs should most definitely be stacking parry - period. They have a -10% outgoing damage off GCD and an off GCD stun that rely on parry procs; which equates to more DPS. They synergize with it and stack it exponentially with moves like Dark Dance.
    • A lot of people, like yourself I am assuming, wet their pants when they see a big number on a crit. Parry is not something that is visually exciting, but long term, it makes a HUGE difference.
    Why would a DRK stack parry? 500 parry is like only a few percents of RNG damage reduction. I would much rather have critical rating.
    (1)

  8. #37
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Why would a DRK stack parry?
    They wouldn't unless they've got a hard on for the rng based off another rng for oGCD stuns. But none the less it's still good to see what the numbers are.
    (0)

  9. #38
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Docfiord_Fowling View Post
    • STR accessories on tanks became popular when people figured out it's synergy with WARs. WAR's a self healers that need to deal big damage to heal. It works for them. The other tanks don't synergize as well with STR.
    Nope. People use STR on tanks because it adds DPS. Self healing from Bloodbath and Inner Beast is pretty weak. It's nice but STR doesn't increase it much. All 3 tanks benefit from increased damage.


    Quote Originally Posted by Docfiord_Fowling View Post
    • DRKs should most definitely be stacking parry - period. They have a -10% outgoing damage off GCD and an off GCD stun that rely on parry procs; which equates to more DPS. They synergize with it and stack it exponentially with moves like Dark Dance.
    Nope. Parry is completely random. You could stack it on all your pieces of gear and you'd still only have a slightly higher chance to parry. It'll never guarantee you get your procs. Det/crit/skillspeed are all far more reliable in what you do.


    Quote Originally Posted by Docfiord_Fowling View Post
    • A lot of people, like yourself I am assuming, wet their pants when they see a big number on a crit. Parry is not something that is visually exciting, but long term, it makes a HUGE difference.
    Nope. Parry mostly leads to overhealing. You don't rely on it, you rely on cooldowns. Your healers don't rely on it, they shield and precast heals. The majority of the time, parrying won't help.
    (2)

  10. #39
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Launched View Post
    Nope. People use STR on tanks because it adds DPS. Self healing from Bloodbath and Inner Beast is pretty weak. It's nice but STR doesn't increase it much. All 3 tanks benefit from increased damage..
    Second, wind, blood bath, inner beast, stacked with berserk. And those are actually pretty nice and STR actually does increase it that much.....well not blood bath, but no one cares about that.
    (0)

  11. #40
    Player
    YoloSwaggins's Avatar
    Join Date
    Oct 2013
    Posts
    25
    Character
    Yolo Swaggins
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ceodore View Post
    Snip.
    All people are trying to find out is the worth of parry at the moment. Just because parry is only on VIT accessories, doesn't mean we're limited to only that. It could determine whether people want i150 Vit accs melded with STR, or i150 STR accs melded with VIT.

    Also for people who aren't going for crafted gear, they don't need to go 5x STR or 5x VIT accessories. When you want to hybrid it can determine which STR accessories you want to mix with the VIT pieces.
    (0)

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