ok sry for being so late (sleep got in between^^)
I did this on clockwork soldiers and Paladins (defeated 10 or more of These with autoattack so for each parry sample i received at least 1000 attacks)
Here first my stats
------------------Parry 354 (standart)----Parry 444 (+90)-----Parry 493 (+139)
Parried-------------8%---------------------10%----------------12%
Missed ------------87,5%------------------86,2%--------------86%
actuall Parry------10%---------------------12%----------------14%
as 90 parry increases by 2% we can forn the first increase assume that the stat value has to be between 31 and 45 Points per increase.
For the second sample increase i used 139 Parry and got an increase by 4% which leads to a range of 39 to 47 Points
If accumulated i conclude that between 39 and 45 Point in parry are used per percentual increase of parry (or between 0,025 to 0,022 Percent per Point of parry)
To the others:
Kalos our results are extremly different and like me you did not Count the misses nor did you use your shield so i do not think that there is anything wrong with how you did your Experiment. Do you think limiting our numbers to roughly 1000 hits (because i also Chose this amount of hits) is not enough?
Docfiord why do you use 6,2% (btw either 0,062xxx or 6,2xx% not both) as baseline? As far as I know it was 10% before 3.0.
That would fit my data (yours says 45,6 for 1 percent and my says between 39 and 45 per one percent)
Conclusion, parry is pretty much trash especially for Paladins (like me...)