Results 1 to 10 of 99

Hybrid View

  1. #1
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Dante_V View Post
    First if you are being saved by a parry on a tank buster your healers or tank is doing something very wrong. Parry in context should absolutely not be relevant during a tank buster.
    That's progression dude. People do wrong shit all the time when they don't know a fight. I could see your point in a farm party, but statics are made of humans, not machines.

    Quote Originally Posted by Dante_V View Post
    The "what if" scenario of a parry during the tank buster is not even remotely considerable in regards to rational comparison between the opportunity costs of taking it or not, hence the reason no one is really talking about it. Especially considering you can mitigate ENTIRE tank busters on some fights by pushing dps. Seph ex is again another example here. A good team is only getting 3 TB on first phase with the phase ending before the next purple circle layout. The damage avoided by pushing the phase and missing the a TB or mechanic is greater than that would be accrued by an marginal increase of parry rate.
    This is possible now, but not so much week 1, you weren't pushing shit, unless you bought and fully melded i220 crafted gear. People say this all the time, but its really only applicable when you're overgeared.

    Quote Originally Posted by Dante_V View Post
    Also "extra dps" is DIRECT RECOVERY for both War and Drk AND mitigation via phase push, all of which are more reliable than parry. The whole "magnum' comparison is kinda silly and irrelevant as dps provides a team contribution. And while dps checks may be lenient on faceroll midas normal, midas savage I would have to disagree. DPS checks are high enough in savage where min maxing is relevant enough to require higher ilevel or a higher lvl weapon than just 210 sets for 99% of the player population.
    Touché. But not about the DPS checks. These checks are laughable.

    Quote Originally Posted by Dante_V View Post
    I agree with options, hence parry isn't usable outside of MT and a very small subset of situations as OT making it LESS adaptable as it is useless when not MT where damage is applicable to both across the board.
    No one is advocating a Parry set that a tank just sits around in 24/7 and runs in dungeons and farm parties with it.

    What I'm saying is I carry around parry pieces in my inventory, I meld them with DPS secondaries for some extra oomph, and I put them on when I'm learning a fight, and take them off when we're needing more DPS than we have, or are in sight of a clear.

    There's literally zero wrong with a tank approaching a new encounter in that fashion, I feel, unless they are a WAR, or the OT and there are no tank swaps, or the fight is 100% magic. Its a totally reasonable thing to do, particularly if you're a DRK, and the MT.
    (0)
    Last edited by Syzygian; 03-09-2016 at 03:01 AM.