Quote Originally Posted by Rbstr View Post
From what we've seen so far parry is only worse than it was in 2.x, it blocks for substantially less than it did before and the parry rate builds even slower per point than before.
Wanted to point out that it is NOT that parry was "nerfed" per se. In fact there is a level modifier applied to all secondary stats. This modifier seems to reduce the efficiency per point of all secondary stats as you level up (Even though you get more base stat of it).

For example at level 52 at 430 Skill speed I had a GCD of 2.45. I leveled up and suddenly my GCD is 2.46 even though my total skill speed went up due to the base going up. These numbers are off my memory so may not be 100% correct.

Also remember now that items are a higher level, we get more stats per piece. So in a sense we can assume that the current ilv180 gear is giving equivalent gains of ilv80 gear when we were level 50. (Just assumptions here). Dismissing secondary stats importance solely because they give less than what they did per point when we were capped at 50 is DEFINITELY the wrong way to look at them.