Quote Originally Posted by Dervy View Post
The Crit scales 0.00023310023% per point. That's for both Chance and Damage. And yup, 5% Base with 145% damage mod.

So, if it scales around... ~35 per point…

Someone try this and tell me how accurate it is:

((Parry-354)/(858*4))+0.05 (for pld)
I think you need to factor in your block rate to find actual parry percentage. So assuming a 20% block rate, your parry would be something like:

(((Parry-354)/(858*4))+0.05)*0.8

Also enemy crit chance should be factored in for an absolute per-enemy chance. Making the function more like:
(((Parry-354)/(858*4))+0.05)*0.8 *(100-enemy crit%)