Quote Originally Posted by Disc View Post
There are a few possible factors. 1,000 is definitely too small of a sample size. I'm coming up on 4,000 & so far results don't change by more than 0.01% every 10 minutes, so that will probably be enough.

The job being used will also make a difference. I was originally going off previous assumptions that block rate is what caused PLD to have half the parry rate of WAR/DRK, but I'm still sitting at about half of what they report. It would be nice to have a collective over 10,000 hits at base parry for each tank.(no shield) Will also need to see the math behind the parry rates being reported as far as Swing/Hit/Miss/Parry/Block go.
Yeah i wanted to do 10000 first but run out of ptience... maybe tomorrow... (yeah MAYBE....)
I don't think shield changes that much (blockrate would Need to be 50% for that)
I will add the swing and hit numbers naxt time (first time doing this so had no idea how to parse them (i needed one hour already to figure out how to put evaded hits on the window,,,)