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  1. #1
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Asierid View Post
    But...it was garbage. If it wasn't then we would be playing that version of XIV and SE wouldn't have to waste all this money on reworking a poorly executed idea from the start. Just because the guy that takes over happens to make a few parts of memorable content doesn't mean the game wasn't an empty, terrible shell.

    You can hand over the nostalgia goggles now...
    Did you play in the last few weeks of 1.0? It wasn't an empty shell. The game had to be remade because it's foundation was built on a sinkhole (servers are the sinkhole if you didn't get the metaphor). The combat, job system, stat system, and dungeons/trials had plenty of life to base a game around and were more complex than what we currently have in a lot of ways. They decided to take it in a more traditional approach because of the whole "tried and true" mentality. They had no room to take risks with the amount of support they lost. ARR is a success, no doubt about that. But 1.23 could have been fleshed out on new servers and been just as much fun.
    (3)

  2. #2
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    567
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Ryans View Post
    But 1.23 could have been fleshed out on new servers and been just as much fun.
    As a legacy player I'm glad 1.x is dead an never coming back. Even in 1.23 it was not fun to play. It was slow, plodding and terrible. I will glady take a simplified battle system that's actually fun, over the clunkiest trainwreck that took forever that was 1.anything. Go look up the fight with nael van darnus at the end of 1.23. The fight took 20 minutes (which should tell you something is wrong right there) and for like 99% of the fight it's just people stacked on top of each other slowly casting weaponskills. Boy howdy, what fun that was! It was a bad game, it was always a bad game. It got less bad as it went along but it never stopped being a bad game. Now it's dead and it's never coming back. Good riddance.
    (6)

  3. #3
    Player
    Mihana's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    Tell you what... Let's do the following:

    • Allow players to buy "Legacy" status via the Cash Shop.
    • Allow players to purchase the Goobbue mount from the Cash Shop.
    • Allow players to purchase the Legacy Chocobo mount from the Cash Shop.
    • Allow players to purchase the Mark of the Twelve (Legacy Tattoo) from the Cash Shop.


    And while we're at it, for an additional fee, you can also upgrade your account so you get the same discounted fee as players who continued to support the game got! That's right, even you, the guy who decided the game was utter crap and came back later, can look and have all the perks of the other guy standing in the corner there who kept on paying and supported the game!

    Look, back in version 1 they allowed players a short time of free access before the servers shut down to get your own goobbue mount from the Wandering Minstrel. If you had an account in good standing you could have logged in during that brief period of time and got the mount for yourself. People got this, the Legacy tattoo, the status, the bird, and the discount all for supporting the game when SE needed the funding to revive a game that was deemed by most as an utter failure. Now I get some people couldn't afford it, maybe they had real life problems, something else hindered them from supporting the game like they wanted to. Unfortunately it's too late to get those rewards, the incentives to keep paying for a game that may have ultimately tanked if A Realm Reborn was a failure as well.

    The cash shop is a good way to support the game and get old items that were exclusive to players of the original game before the reboot. Things like the Moonlet, clothes, helmets, things like that. But putting in items like mounts that were given to players as a thank you for showing support when the developers needed us the most is the wrong way to go about doing it.
    (8)
    Last edited by Mihana; 07-18-2015 at 02:50 PM.

  4. #4
    Player Kathryn's Avatar
    Join Date
    May 2012
    Posts
    546
    Character
    Nanapie Kimura
    World
    Ragnarok
    Main Class
    Arcanist Lv 28
    Quote Originally Posted by Velthice View Post
    As a legacy player I'm glad 1.x is dead an never coming back. Even in 1.23 it was not fun to play. It was slow, plodding and terrible. I will glady take a simplified battle system that's actually fun, over the clunkiest trainwreck that took forever that was 1.anything. Go look up the fight with nael van darnus at the end of 1.23. The fight took 20 minutes (which should tell you something is wrong right there) and for like 99% of the fight it's just people stacked on top of each other slowly casting weaponskills. Boy howdy, what fun that was! It was a bad game, it was always a bad game. It got less bad as it went along but it never stopped being a bad game. Now it's dead and it's never coming back. Good riddance.
    LOL and the combat system in this version is good? Sorry but no it's terrible old and boring, I would take the more complex system anyday as atm I am bored out of my skull with combat in this game.
    (2)

  5. #5
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kathryn View Post
    LOL and the combat system in this version is good? Sorry but no it's terrible old and boring, I would take the more complex system anyday as atm I am bored out of my skull with combat in this game.
    Dem animation locks and shitty spell display though.

    What battle system. The game was nothing but a bunch of polygons attempting to make broken animations with spells that had broken tooltips and stats that didn't even work correctly.

    "Complex", right.
    (3)