It is the only class that is a slave to RNG. The RNG in this game is bad enough but to build a class whos actions are based on RNG procing is to me bad . All abilities say 50% chance that next sill will add the bonus damage. But i swear noting is more disappointing then hitting split shot 6 to 10 times justnto get one slug shot proc. Granted we have reload but can only use it once every 60 seconds and rapid fire but even with RF you are still a slave to the RNG proc.

My suggestion do away with reload let the skills proc in order like everybody elses class or make reload a skill that adds bonus damage for next 5 shots .

I just hate seeing my all out opening burst go for like 20k and my wildfire hits for 4.8 to 5.3k then all my DPS just drops off the face of the earth because of RNG and my CDs .

Having said all this i do like the class i will main it over my BRD but i would love to see some more change to make it better