Just give Archer a second job that would act as the mobile DPS Bard once was, like Ranger, Sniper, or Hunter. That way, Bard can focus on being more grounded and using their songs for utility and the new job can focus more on DPS and mobility.
Just give Archer a second job that would act as the mobile DPS Bard once was, like Ranger, Sniper, or Hunter. That way, Bard can focus on being more grounded and using their songs for utility and the new job can focus more on DPS and mobility.
Last edited by Mimilu; 07-16-2015 at 01:11 AM.
I uh.. I dunno if adding a new job branch can be called "Simple Solution" lol.



Back when they announced SCH and SMN branching from ACN, I was sort of expecting them to do so with ARC as well, at least to introduce two playstyles with bows. BRD would be long bow style (somewhat stationary with some utility) while Ranger would be mobile/focus on short bows. Sad that they never did this.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

The Devs said branching two jobs off of one class was a mistake for them and created balancing issues beyond what they thought would occur (everytime they try to increase SMN dps, it increases SCH dps beyond what they want in a healer). As a result, they said there will be no more branched jobs.Back when they announced SCH and SMN branching from ACN, I was sort of expecting them to do so with ARC as well, at least to introduce two playstyles with bows. BRD would be long bow style (somewhat stationary with some utility) while Ranger would be mobile/focus on short bows. Sad that they never did this.



I am aware of this, though as I tend to point out, this is because a) SMN and SCH serve different roles and b) job crystals are not the game-changers they should be.The Devs said branching two jobs off of one class was a mistake for them and created balancing issues beyond what they thought would occur (everytime they try to increase SMN dps, it increases SCH dps beyond what they want in a healer). As a result, they said there will be no more branched jobs.
This is just mere fantasy, but imagine if equipping the Bard job crystal had altered a bunch of the baseline ARC abilities on top of giving the 5 job abilities (maybe give some shots cast times, alter the way Heavier Shot and Bloodletter procs work). Now imagine tacking on a Ranger job crystal that basically enhances existing ARC abilities. You could go as far as giving both jobs different sub-stat priorities (possibly BRD focusing on Determination and Skill Speed, while RNG would focus on Crit and Determination). The BRD relic would still be a longbow, the RNG relic would be a short bow.
Both would still be DPS and use bows, yet both would play differently.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Sounds like some people don't want to play Bard anymore.
Then you clearly have no idea why people hated Wanderer's Minuet to begin with. People don't want to (nor should they need to) play a new job. They want to stick to a job they had liked. Wanderer's Minuet was terrible until Square made it better in a following patch. And if you think a new job can easily be churned out in a short amount of time in order to "please" people that didn't like changes to their old jobs, then you're very mistaken.
just so were clear, if you want dps AND mobility, then you cant have similar dps to a black mage. That's the entire issue here, having both would be unbalanced.
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