


those are all before xboxI remember Final Fantasy 7, which had no realistic physics or graphics, and that was heralded as one of the most immersive RPG's of all time.
I remember Resident Evil 1, which was quite unrealistic, but sparked a whole new generation of horror games.
I remember Super Mario 64, which had no real physics at all and was far too colourfull to be healthy, but was influential enough to cause many games companies to begin developing more 3D adventure games.
I remember Devil May Cry, which was completely over-the-top, but was enjoyable and 'immersive' enough to spawn 3 sequals and have other companies make similar games like Dante's Inferno and Bayonetta.
Star Wars, Turok, Gundam, American McGee's Alice, Silent Hill, Heroes Of Might & Magic...
All things that don't have realistic physics and graphics. Graphics and physics have no effect on video game immersion, the only important thing is that the game has to be GOOD.
xbox killed console gaming and made it for whiney kids and wannabe soldier teens.
And engaging is important too. Although i would call it addicting and not engaginglol
Mew!
Devil May Cry 4 is on xbox
Dynasty Warriors: Gundam is on xbox
Star Wars: The Force Unleashed is on xbox
American McGee's Alice 2 is on xbox
Silent Hill: Homecoming is on xbox
Resident Evil 5 is on xbox (with resi 4 coming to xbla soon)
Final Fantasy XIII is on xbox
And I dunno about mario 'cos i don't like him and he's on the wii anyways.
Case was they all did well enough to begin with that 10+ years down the line they're STILL going.
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lol
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