Quote Originally Posted by Faytte View Post
Vitality over what you need for a buster allows for more party mistakes. This is not exclusively -your- mistakes, or the healers, but the dps.
Well, no one is going to have "Just enough" to survive a tank buster with 1 HP or so where they would die to the next auto attack obviously. The point is after the tank buster, you have enough HP to survive long enough for the healer to heal you. Anything more than that is wasted stat allocation.

Currently the biggest tank busters do what, 7k damage? (not counting a not-shared Blinding Blade because that SHOULD be shared). So 13k HP should be more than enough. Maybe more if A4 tank buster did more than that, but I don't remember as I managed to MT that as DRK with around 14.5k HP when I got my kill and item and haven't been back there since.

Good CD management and self heals (while a lot of people neglect to count them while all tanks have them) lowers that HP threshold even more.